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authorTavian Barnes <tavianator@tavianator.com>2014-08-19 17:10:03 -0400
committerTavian Barnes <tavianator@tavianator.com>2015-10-25 11:03:56 -0400
commit7b09710392d35fb55b52031d447a542d99fc6b4b (patch)
tree270eb927ee8c52ceeb99926ebf4843704775a610 /libdimension/dimension/finish.h
parent200c86b91ea7063d35be3bffc11c5da53c054653 (diff)
downloaddimension-7b09710392d35fb55b52031d447a542d99fc6b4b.tar.xz
Modularize the libdimension codebase.
Diffstat (limited to 'libdimension/dimension/finish.h')
-rw-r--r--libdimension/dimension/finish.h141
1 files changed, 0 insertions, 141 deletions
diff --git a/libdimension/dimension/finish.h b/libdimension/dimension/finish.h
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--- a/libdimension/dimension/finish.h
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-/*************************************************************************
- * Copyright (C) 2009-2014 Tavian Barnes <tavianator@tavianator.com> *
- * *
- * This file is part of The Dimension Library. *
- * *
- * The Dimension Library is free software; you can redistribute it and/ *
- * or modify it under the terms of the GNU Lesser General Public License *
- * as published by the Free Software Foundation; either version 3 of the *
- * License, or (at your option) any later version. *
- * *
- * The Dimension Library is distributed in the hope that it will be *
- * useful, but WITHOUT ANY WARRANTY; without even the implied warranty *
- * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
- * Lesser General Public License for more details. *
- * *
- * You should have received a copy of the GNU Lesser General Public *
- * License along with this program. If not, see *
- * <http://www.gnu.org/licenses/>. *
- *************************************************************************/
-
-/**
- * @file
- * Object finishes.
- */
-
-/* Ambient component */
-
-/** Ambient finish component. */
-typedef struct dmnsn_ambient {
- dmnsn_color ambient; /**< Ambient light. */
-} dmnsn_ambient;
-
-/** Allocate an ambient component. */
-dmnsn_ambient *dmnsn_new_ambient(dmnsn_pool *pool, dmnsn_color ambient);
-
-/* Diffuse component */
-
-typedef struct dmnsn_diffuse dmnsn_diffuse;
-
-/**
- * Diffuse reflection callback.
- * @param[in] diffuse The diffuse object itself.
- * @param[in] light The color of the light illuminating the object.
- * @param[in] color The pigment of the object.
- * @param[in] ray The direction of the light source.
- * @param[in] normal The normal vector of the surface.
- * @return The diffuse reflection component of the object's color.
- */
-typedef dmnsn_color dmnsn_diffuse_fn(const dmnsn_diffuse *diffuse,
- dmnsn_color light, dmnsn_color color,
- dmnsn_vector ray, dmnsn_vector normal);
-
-/** Diffuse finish component. */
-struct dmnsn_diffuse {
- dmnsn_diffuse_fn *diffuse_fn; /**< Diffuse callback. */
-};
-
-/** Allocate a dummy diffuse component. */
-dmnsn_diffuse *dmnsn_new_diffuse(dmnsn_pool *pool);
-/** Initialize a dmnsn_diffuse field. */
-void dmnsn_init_diffuse(dmnsn_diffuse *diffuse);
-
-/* Specular component */
-
-typedef struct dmnsn_specular dmnsn_specular;
-
-/**
- * Specular highlight callback.
- * @param[in] specular The specular object itself.
- * @param[in] light The color of the light illuminating the object.
- * @param[in] color The pigment of the object.
- * @param[in] ray The direction of the light source.
- * @param[in] normal The normal vector of the surface.
- * @param[in] viewer The direction of the viewer.
- * @return The specular reflection component of the object's color.
- */
-typedef dmnsn_color dmnsn_specular_fn(const dmnsn_specular *specular,
- dmnsn_color light, dmnsn_color color,
- dmnsn_vector ray, dmnsn_vector normal,
- dmnsn_vector viewer);
-
-/** Specular finish component. */
-struct dmnsn_specular {
- dmnsn_specular_fn *specular_fn; /**< Specular callback. */
-};
-
-/** Allocate a dummy specular component. */
-dmnsn_specular *dmnsn_new_specular(dmnsn_pool *pool);
-/** Initialize a dmnsn_specular field. */
-void dmnsn_init_specular(dmnsn_specular *specular);
-
-/* Reflection component */
-
-typedef struct dmnsn_reflection dmnsn_reflection;
-
-/**
- * Reflected light callback.
- * @param[in] reflection The reflection object itself.
- * @param[in] reflect The color of the reflected ray.
- * @param[in] color The pigment of the object.
- * @param[in] ray The direction of the reflected ray.
- * @param[in] normal The normal vector of the surface.
- * @return The contribution of the reflected ray to the object's color.
- */
-typedef dmnsn_color dmnsn_reflection_fn(const dmnsn_reflection *reflection,
- dmnsn_color reflect, dmnsn_color color,
- dmnsn_vector ray, dmnsn_vector normal);
-
-/** The reflection component. */
-struct dmnsn_reflection {
- dmnsn_reflection_fn *reflection_fn; /**< Reflection callback. */
-};
-
-/** Allocate a dummy reflection component. */
-dmnsn_reflection *dmnsn_new_reflection(dmnsn_pool *pool);
-/** Initialize a dmnsn_reflection field. */
-void dmnsn_init_reflection(dmnsn_reflection *reflection);
-
-/* Entire finishes */
-
-/** A finish. */
-typedef struct dmnsn_finish {
- dmnsn_ambient *ambient; /**< Ambient component. */
- dmnsn_diffuse *diffuse; /**< Diffuse component. */
- dmnsn_specular *specular; /**< Specular component. */
- dmnsn_reflection *reflection; /**< Reflection component. */
-} dmnsn_finish;
-
-/**
- * Create a new blank finish.
- * @return The new finish.
- */
-dmnsn_finish dmnsn_new_finish(void);
-
-/**
- * Fill missing finish properties from a default finish.
- * @param[in] default_finish The default finish.
- * @param[in,out] finish The finish to fill.
- */
-void dmnsn_finish_cascade(const dmnsn_finish *default_finish,
- dmnsn_finish *finish);