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/*************************************************************************
* Copyright (C) 2009-2014 Tavian Barnes <tavianator@tavianator.com> *
* *
* This file is part of The Dimension Library. *
* *
* The Dimension Library is free software; you can redistribute it and/ *
* or modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of the *
* License, or (at your option) any later version. *
* *
* The Dimension Library is distributed in the hope that it will be *
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty *
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
*************************************************************************/
/**
* @file
* Finishes.
*/
#include "dimension-internal.h"
dmnsn_ambient *
dmnsn_new_ambient(dmnsn_pool *pool, dmnsn_color ambient_light)
{
dmnsn_ambient *ambient = DMNSN_PALLOC(pool, dmnsn_ambient);
ambient->ambient = ambient_light;
return ambient;
}
dmnsn_diffuse *
dmnsn_new_diffuse(dmnsn_pool *pool)
{
dmnsn_diffuse *diffuse = DMNSN_PALLOC(pool, dmnsn_diffuse);
dmnsn_init_diffuse(diffuse);
return diffuse;
}
void
dmnsn_init_diffuse(dmnsn_diffuse *diffuse)
{
}
dmnsn_specular *
dmnsn_new_specular(dmnsn_pool *pool)
{
dmnsn_specular *specular = DMNSN_PALLOC(pool, dmnsn_specular);
dmnsn_init_specular(specular);
return specular;
}
void
dmnsn_init_specular(dmnsn_specular *specular)
{
}
dmnsn_reflection *
dmnsn_new_reflection(dmnsn_pool *pool)
{
dmnsn_reflection *reflection = DMNSN_PALLOC(pool, dmnsn_reflection);
dmnsn_init_reflection(reflection);
return reflection;
}
void
dmnsn_init_reflection(dmnsn_reflection *reflection)
{
}
dmnsn_finish
dmnsn_new_finish(void)
{
dmnsn_finish finish = {
.ambient = NULL,
.diffuse = NULL,
.specular = NULL,
.reflection = NULL,
};
return finish;
}
void
dmnsn_finish_cascade(const dmnsn_finish *default_finish, dmnsn_finish *finish)
{
if (!finish->ambient) {
finish->ambient = default_finish->ambient;
}
if (!finish->diffuse) {
finish->diffuse = default_finish->diffuse;
}
if (!finish->specular) {
finish->specular = default_finish->specular;
}
if (!finish->reflection) {
finish->reflection = default_finish->reflection;
}
}
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