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* Split up objects, finishes, pigments, lights, cameras, etc.Tavian Barnes2010-01-061-56/+0
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* Fix some memory leaks.Tavian Barnes2009-10-191-0/+1
| | | | | dmnsn_delete_pigment() was not using the free_fn, and kD splay trees were not being deleted after raytracing finished.
* Add destructor callbacks for polymorphic C types, and use their baseTavian Barnes2009-07-161-9/+0
| | | | dmnsn_delete_*() function.
* Begin dmnsn_texture* type.Tavian Barnes2009-07-121-0/+64