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Diffstat (limited to 'libdimension/dimension/scene.h')
-rw-r--r-- | libdimension/dimension/scene.h | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/libdimension/dimension/scene.h b/libdimension/dimension/scene.h deleted file mode 100644 index dd0c1ba..0000000 --- a/libdimension/dimension/scene.h +++ /dev/null @@ -1,95 +0,0 @@ -/************************************************************************* - * Copyright (C) 2010-2014 Tavian Barnes <tavianator@tavianator.com> * - * * - * This file is part of The Dimension Library. * - * * - * The Dimension Library is free software; you can redistribute it and/ * - * or modify it under the terms of the GNU Lesser General Public License * - * as published by the Free Software Foundation; either version 3 of the * - * License, or (at your option) any later version. * - * * - * The Dimension Library is distributed in the hope that it will be * - * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * - * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * - * Lesser General Public License for more details. * - * * - * You should have received a copy of the GNU Lesser General Public * - * License along with this program. If not, see * - * <http://www.gnu.org/licenses/>. * - *************************************************************************/ - -/** - * @file - * Entire scenes. - */ - -/** Render quality flags. */ -enum { - DMNSN_RENDER_NONE = 0, /**< Render nothing. */ - DMNSN_RENDER_PIGMENT = 1 << 0, /**< Render pigments. */ - DMNSN_RENDER_LIGHTS = 1 << 1, /**< Render lights and shadows. */ - DMNSN_RENDER_FINISH = 1 << 2, /**< Render object finishes. */ - DMNSN_RENDER_TRANSPARENCY = 1 << 3, /**< Render transparency/refraction. */ - DMNSN_RENDER_REFLECTION = 1 << 4, /**< Render specular reflection. */ - DMNSN_RENDER_FULL = ~DMNSN_RENDER_NONE /**< Render everything. */ -}; - -/** Render quality. */ -typedef unsigned int dmnsn_quality; - -/** An entire scene. */ -typedef struct dmnsn_scene { - /* World attributes */ - dmnsn_pigment *background; /**< Background pigment. */ - dmnsn_texture *default_texture; /**< Default object texture. */ - dmnsn_interior *default_interior; /**< Default object interior. */ - - /** Canvas. */ - dmnsn_canvas *canvas; - - /* Support for rendering image subregions. */ - size_t region_x; /**< The x position of the canvas in the broader image. */ - size_t region_y; /**< The y position of the canvas in the broader image. */ - size_t outer_width; /**< Width of the broader image. */ - size_t outer_height; /**< Height of the broader image. */ - - /** Objects. */ - dmnsn_array *objects; - - /** Lights. */ - dmnsn_array *lights; - - /** Camera. */ - dmnsn_camera *camera; - - /** Render quality. */ - dmnsn_quality quality; - - /** Recursion limit. */ - unsigned int reclimit; - - /** Adaptive depth control bailout. */ - double adc_bailout; - - /** Number of parallel threads. */ - unsigned int nthreads; - - /** Timers. */ - dmnsn_timer bounding_timer; - dmnsn_timer render_timer; - - bool initialized; /**< @internal Whether the scene is initialized. */ -} dmnsn_scene; - -/** - * Create a scene. - * @param[in] pool The memory pool to allocate from. - * @return A new empty scene. - */ -dmnsn_scene *dmnsn_new_scene(dmnsn_pool *pool); - -/** - * Initialize a scene. - * @param[in,out] scene The scene to initalize. - */ -void dmnsn_scene_initialize(dmnsn_scene *scene); |