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authorTavian Barnes <tavianator@gmail.com>2011-05-30 23:24:36 -0600
committerTavian Barnes <tavianator@gmail.com>2011-05-30 23:43:03 -0600
commit141732e737eb7e9a1677fc3b5aa9ebcd66de3aca (patch)
tree196dabb31b85b92951e48462a425a58328350319 /libdimension/dimension/scene.h
parent54585ba35adc6afc46201b746401c5a8a66ab6fa (diff)
downloaddimension-141732e737eb7e9a1677fc3b5aa9ebcd66de3aca.tar.xz
Make lights more generic to support directional lights.
Diffstat (limited to 'libdimension/dimension/scene.h')
-rw-r--r--libdimension/dimension/scene.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/libdimension/dimension/scene.h b/libdimension/dimension/scene.h
index b726a77..bb47ee9 100644
--- a/libdimension/dimension/scene.h
+++ b/libdimension/dimension/scene.h
@@ -100,6 +100,13 @@ void dmnsn_initialize_scene(dmnsn_scene *scene);
void dmnsn_scene_set_canvas(dmnsn_scene *scene, dmnsn_canvas *canvas);
/**
+ * Add a light to a scene.
+ * @param[in,out] scene The scene to which to add the light.
+ * @param[in] object The object to light.
+ */
+void dmnsn_scene_add_light(dmnsn_scene *scene, dmnsn_light *light);
+
+/**
* Set the camera for a scene.
* @param[in,out] scene The scene for which to set the canvas.
* @param[in] camera The camera to set.