diff options
author | Tavian Barnes <tavianator@gmail.com> | 2009-07-02 18:12:32 +0000 |
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committer | Tavian Barnes <tavianator@gmail.com> | 2009-07-02 18:12:32 +0000 |
commit | b6b0a35495383b64a92e9d4c9391b4a4683a7b7e (patch) | |
tree | 885d7664cd84bd60ff7841dde1bae01849ba29a8 | |
parent | 634bb3ca825dc6659f03a3013694c5c7b64460e8 (diff) | |
download | dimension-b6b0a35495383b64a92e9d4c9391b4a4683a7b7e.tar.xz |
New dmnsn_new_default_scene() function in libdimension-tests.
-rw-r--r-- | tests/gl.c | 110 | ||||
-rw-r--r-- | tests/raytrace.c | 111 | ||||
-rw-r--r-- | tests/tests.c | 99 | ||||
-rw-r--r-- | tests/tests.h | 15 |
4 files changed, 132 insertions, 203 deletions
@@ -28,99 +28,25 @@ main() { dmnsn_progress *progress; dmnsn_scene *scene; dmnsn_object *sphere, *cube; - dmnsn_sRGB sRGB; - dmnsn_color color; dmnsn_matrix trans; unsigned int i; /* Set the resilience low for tests */ dmnsn_set_resilience(DMNSN_SEVERITY_LOW); - /* Allocate our new scene */ - scene = dmnsn_new_scene(); + scene = dmnsn_new_default_scene(); if (!scene) { - fprintf(stderr, "--- Allocation of scene failed! ---\n"); + fprintf(stderr, "--- Couldn't create default scene! ---\n"); return EXIT_FAILURE; } - /* Allocate a canvas */ - scene->canvas = dmnsn_new_canvas(768, 480); - if (!scene->canvas) { - dmnsn_delete_scene(scene); - fprintf(stderr, "--- Allocation of canvas failed! ---\n"); - return EXIT_FAILURE; - } - - /* Set up the transformation matrix for the perspective camera */ - trans = dmnsn_scale_matrix( - dmnsn_vector_construct( - ((double)scene->canvas->x)/scene->canvas->y, 1.0, 1.0 - ) - ); - trans = dmnsn_matrix_mul( - dmnsn_translation_matrix(dmnsn_vector_construct(0.0, 0.0, -4.0)), - trans - ); - trans = dmnsn_matrix_mul( - dmnsn_rotation_matrix(dmnsn_vector_construct(0.0, 1.0, 0.0)), - trans - ); - - /* Create a perspective camera */ - scene->camera = dmnsn_new_perspective_camera(trans); - if (!scene->camera) { - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); - fprintf(stderr, "--- Allocation of camera failed! ---\n"); - return EXIT_FAILURE; - } - - /* Background color */ - sRGB.R = 0.0; - sRGB.G = 0.0; - sRGB.B = 0.1; - color = dmnsn_color_from_sRGB(sRGB); - color.filter = 0.1; - scene->background = color; - - /* Now make our objects */ - - sphere = dmnsn_new_sphere(); - if (!sphere) { - dmnsn_delete_perspective_camera(scene->camera); - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); - fprintf(stderr, "--- Allocation of sphere failed! ---\n"); - return EXIT_FAILURE; - } - - sphere->trans = dmnsn_matrix_inverse( - dmnsn_scale_matrix(dmnsn_vector_construct(1.25, 1.25, 1.25)) - ); - dmnsn_array_push(scene->objects, &sphere); - - cube = dmnsn_new_cube(); - if (!cube) { - dmnsn_delete_sphere(sphere); - dmnsn_delete_perspective_camera(scene->camera); - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); - fprintf(stderr, "--- Allocation of cube failed! ---\n"); - return EXIT_FAILURE; - } - - cube->trans = dmnsn_matrix_inverse( - dmnsn_rotation_matrix(dmnsn_vector_construct(0.75, 0.0, 0.0)) - ); - dmnsn_array_push(scene->objects, &cube); + dmnsn_array_get(scene->objects, 0, &sphere); + dmnsn_array_get(scene->objects, 1, &cube); + trans = dmnsn_get_perspective_camera_trans(scene->camera); display = dmnsn_new_glX_display(scene->canvas); if (!display) { - dmnsn_delete_cube(cube); - dmnsn_delete_sphere(sphere); - dmnsn_delete_perspective_camera(scene->camera); - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); + dmnsn_delete_default_scene(scene); fprintf(stderr, "--- Couldn't initialize X or glX! ---\n"); return EXIT_FAILURE; } @@ -129,11 +55,7 @@ main() { progress = dmnsn_raytrace_scene_async(scene); if (!progress) { dmnsn_delete_display(display); - dmnsn_delete_cube(cube); - dmnsn_delete_sphere(sphere); - dmnsn_delete_perspective_camera(scene->camera); - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); + dmnsn_delete_default_scene(scene); fprintf(stderr, "--- Couldn't start raytracing worker thread! ---\n"); return EXIT_FAILURE; } @@ -142,22 +64,14 @@ main() { if (dmnsn_finish_progress(progress) != 0) { dmnsn_delete_display(display); - dmnsn_delete_cube(cube); - dmnsn_delete_sphere(sphere); - dmnsn_delete_perspective_camera(scene->camera); - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); + dmnsn_delete_default_scene(scene); fprintf(stderr, "--- Raytracing failed! ---\n"); return EXIT_FAILURE; } if (dmnsn_gl_write_canvas(scene->canvas) != 0) { dmnsn_delete_display(display); - dmnsn_delete_cube(cube); - dmnsn_delete_sphere(sphere); - dmnsn_delete_perspective_camera(scene->camera); - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); + dmnsn_delete_default_scene(scene); fprintf(stderr, "--- Drawing to openGL failed! ---\n"); return EXIT_FAILURE; } @@ -180,10 +94,6 @@ main() { } dmnsn_delete_display(display); - dmnsn_delete_cube(cube); - dmnsn_delete_sphere(sphere); - dmnsn_delete_perspective_camera(scene->camera); - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); + dmnsn_delete_default_scene(scene); return EXIT_SUCCESS; } diff --git a/tests/raytrace.c b/tests/raytrace.c index 2c8419f..d045df5 100644 --- a/tests/raytrace.c +++ b/tests/raytrace.c @@ -36,90 +36,15 @@ main() { dmnsn_set_resilience(DMNSN_SEVERITY_LOW); /* Allocate our new scene */ - scene = dmnsn_new_scene(); + scene = dmnsn_new_default_scene(); if (!scene) { - fprintf(stderr, "--- Allocation of scene failed! ---\n"); + fprintf(stderr, "--- Allocation of default scene failed! ---\n"); return EXIT_FAILURE; } - /* Allocate a canvas */ - scene->canvas = dmnsn_new_canvas(768, 480); - if (!scene->canvas) { - dmnsn_delete_scene(scene); - fprintf(stderr, "--- Allocation of scene failed! ---\n"); - return EXIT_FAILURE; - } - - /* Set up the transformation matrix for the perspective camera */ - trans = dmnsn_scale_matrix( - dmnsn_vector_construct( - ((double)scene->canvas->x)/scene->canvas->y, 1.0, 1.0 - ) - ); - trans = dmnsn_matrix_mul( - dmnsn_translation_matrix(dmnsn_vector_construct(0.0, 0.0, -4.0)), - trans - ); - trans = dmnsn_matrix_mul( - dmnsn_rotation_matrix(dmnsn_vector_construct(0.0, 1.0, 0.0)), - trans - ); - - /* Create a perspective camera */ - scene->camera = dmnsn_new_perspective_camera(trans); - if (!scene->camera) { - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); - fprintf(stderr, "--- Allocation of scene failed! ---\n"); - return EXIT_FAILURE; - } - - /* Background color */ - sRGB.R = 0.0; - sRGB.G = 0.0; - sRGB.B = 0.1; - color = dmnsn_color_from_sRGB(sRGB); - color.filter = 0.1; - scene->background = color; - - /* Now make our objects */ - - sphere = dmnsn_new_sphere(); - if (!sphere) { - dmnsn_delete_perspective_camera(scene->camera); - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); - fprintf(stderr, "--- Allocation of sphere failed! ---\n"); - return EXIT_FAILURE; - } - - sphere->trans = dmnsn_matrix_inverse( - dmnsn_scale_matrix(dmnsn_vector_construct(1.25, 1.25, 1.25)) - ); - dmnsn_array_push(scene->objects, &sphere); - - cube = dmnsn_new_cube(); - if (!cube) { - dmnsn_delete_sphere(sphere); - dmnsn_delete_perspective_camera(scene->camera); - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); - fprintf(stderr, "--- Allocation of sphere failed! ---\n"); - return EXIT_FAILURE; - } - - cube->trans = dmnsn_matrix_inverse( - dmnsn_rotation_matrix(dmnsn_vector_construct(0.75, 0.0, 0.0)) - ); - dmnsn_array_push(scene->objects, &cube); - progress = dmnsn_raytrace_scene_async(scene); if (!progress) { - dmnsn_delete_cube(cube); - dmnsn_delete_sphere(sphere); - dmnsn_delete_perspective_camera(scene->camera); - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); + dmnsn_delete_default_scene(scene); fprintf(stderr, "--- Couldn't start raytracing worker thread! ---\n"); return EXIT_FAILURE; } @@ -127,22 +52,14 @@ main() { progressbar("Raytracing scene: ", progress); if (dmnsn_finish_progress(progress) != 0) { - dmnsn_delete_cube(cube); - dmnsn_delete_sphere(sphere); - dmnsn_delete_perspective_camera(scene->camera); - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); + dmnsn_delete_default_scene(scene); fprintf(stderr, "--- Raytracing failed! ---\n"); return EXIT_FAILURE; } file = fopen("raytrace.png", "wb"); if (!file) { - dmnsn_delete_cube(cube); - dmnsn_delete_sphere(sphere); - dmnsn_delete_perspective_camera(scene->camera); - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); + dmnsn_delete_default_scene(scene); fprintf(stderr, "--- Couldn't open 'raytrace.png' for writing! ---\n"); return EXIT_FAILURE; } @@ -150,11 +67,7 @@ main() { progress = dmnsn_png_write_canvas_async(scene->canvas, file); if (!progress) { fclose(file); - dmnsn_delete_cube(cube); - dmnsn_delete_sphere(sphere); - dmnsn_delete_perspective_camera(scene->camera); - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); + dmnsn_delete_default_scene(scene); fprintf(stderr, "--- Couldn't start PNG writing worker thread! ---\n"); return EXIT_FAILURE; } @@ -163,20 +76,12 @@ main() { if (dmnsn_finish_progress(progress) != 0) { fclose(file); - dmnsn_delete_cube(cube); - dmnsn_delete_sphere(sphere); - dmnsn_delete_perspective_camera(scene->camera); - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); + dmnsn_delete_default_scene(scene); fprintf(stderr, "--- Writing canvas to PNG failed! ---\n"); return EXIT_FAILURE; } fclose(file); - dmnsn_delete_cube(cube); - dmnsn_delete_sphere(sphere); - dmnsn_delete_perspective_camera(scene->camera); - dmnsn_delete_canvas(scene->canvas); - dmnsn_delete_scene(scene); + dmnsn_delete_default_scene(scene); return EXIT_SUCCESS; } diff --git a/tests/tests.c b/tests/tests.c index 0816c5d..4469666 100644 --- a/tests/tests.c +++ b/tests/tests.c @@ -20,6 +20,105 @@ #include "tests.h" +dmnsn_scene * +dmnsn_new_default_scene() +{ + dmnsn_scene *scene; + dmnsn_object *sphere, *cube; + dmnsn_matrix trans; + dmnsn_sRGB sRGB; + dmnsn_color color; + + /* Allocate our new scene */ + scene = dmnsn_new_scene(); + if (!scene) { + return NULL; + } + + /* Background color */ + sRGB.R = 0.0; + sRGB.G = 0.0; + sRGB.B = 0.1; + color = dmnsn_color_from_sRGB(sRGB); + color.filter = 0.1; + scene->background = color; + + /* Allocate a canvas */ + scene->canvas = dmnsn_new_canvas(768, 480); + if (!scene->canvas) { + dmnsn_delete_scene(scene); + return NULL; + } + + /* Set up the transformation matrix for the perspective camera */ + trans = dmnsn_scale_matrix( + dmnsn_vector_construct( + ((double)scene->canvas->x)/scene->canvas->y, 1.0, 1.0 + ) + ); + trans = dmnsn_matrix_mul( + dmnsn_translation_matrix(dmnsn_vector_construct(0.0, 0.0, -4.0)), + trans + ); + trans = dmnsn_matrix_mul( + dmnsn_rotation_matrix(dmnsn_vector_construct(0.0, 1.0, 0.0)), + trans + ); + + /* Create a perspective camera */ + scene->camera = dmnsn_new_perspective_camera(trans); + if (!scene->camera) { + dmnsn_delete_canvas(scene->canvas); + dmnsn_delete_scene(scene); + return NULL; + } + + /* Now make our objects */ + + sphere = dmnsn_new_sphere(); + if (!sphere) { + dmnsn_delete_perspective_camera(scene->camera); + dmnsn_delete_canvas(scene->canvas); + dmnsn_delete_scene(scene); + return NULL; + } + + sphere->trans = dmnsn_matrix_inverse( + dmnsn_scale_matrix(dmnsn_vector_construct(1.25, 1.25, 1.25)) + ); + dmnsn_array_push(scene->objects, &sphere); + + cube = dmnsn_new_cube(); + if (!cube) { + dmnsn_delete_sphere(sphere); + dmnsn_delete_perspective_camera(scene->camera); + dmnsn_delete_canvas(scene->canvas); + dmnsn_delete_scene(scene); + return NULL; + } + + cube->trans = dmnsn_matrix_inverse( + dmnsn_rotation_matrix(dmnsn_vector_construct(0.75, 0.0, 0.0)) + ); + dmnsn_array_push(scene->objects, &cube); + + return scene; +} + +void +dmnsn_delete_default_scene(dmnsn_scene *scene) +{ + dmnsn_object *sphere, *cube; + dmnsn_array_get(scene->objects, 0, &sphere); + dmnsn_array_get(scene->objects, 1, &cube); + + dmnsn_delete_cube(cube); + dmnsn_delete_sphere(sphere); + dmnsn_delete_perspective_camera(scene->camera); + dmnsn_delete_canvas(scene->canvas); + dmnsn_delete_scene(scene); +} + /* XIfEvent callback */ static Bool WaitForNotify(Display *d, XEvent *e, char *arg) diff --git a/tests/tests.h b/tests/tests.h index fa088fc..288f339 100644 --- a/tests/tests.h +++ b/tests/tests.h @@ -23,6 +23,17 @@ #include <GL/gl.h> #include <stdio.h> +/* + * Convenience + */ + +dmnsn_scene *dmnsn_new_default_scene(); +void dmnsn_delete_default_scene(dmnsn_scene *scene); + +/* + * Windowing + */ + typedef struct { Display *dpy; Window win; @@ -40,5 +51,9 @@ void dmnsn_delete_display(dmnsn_display *display); /* Flush the GL buffers */ void dmnsn_display_frame(dmnsn_display *display); +/* + * Asynchronicity + */ + /* Print a progress bar of the progress of `progress' */ void progressbar(const char *str, const dmnsn_progress *progress); |