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author | Tavian Barnes <tavianator@gmail.com> | 2010-04-15 15:16:07 -0400 |
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committer | Tavian Barnes <tavianator@gmail.com> | 2010-04-15 15:16:07 -0400 |
commit | 9563ecb2efb2eec6d83fa4f73b75dfb4dccbc34c (patch) | |
tree | d9424c23a0aab01a5e2960cdb17548036ff251f0 | |
parent | 1b1f00e70564d6acb2b1e09b0a5f430da4e4b8a3 (diff) | |
download | dimension-9563ecb2efb2eec6d83fa4f73b75dfb4dccbc34c.tar.xz |
Add plane object.
-rw-r--r-- | libdimension/Makefile.am | 1 | ||||
-rw-r--r-- | libdimension/dimension/objects.h | 3 | ||||
-rw-r--r-- | libdimension/plane.c | 83 | ||||
-rw-r--r-- | tests/libdimension/tests.c | 6 |
4 files changed, 93 insertions, 0 deletions
diff --git a/libdimension/Makefile.am b/libdimension/Makefile.am index d32643a..7b3cee0 100644 --- a/libdimension/Makefile.am +++ b/libdimension/Makefile.am @@ -68,6 +68,7 @@ libdimension_la_SOURCES = $(nobase_include_HEADERS) \ object.c \ perspective.c \ phong.c \ + plane.c \ point_light.c \ progress.c \ raytrace.c \ diff --git a/libdimension/dimension/objects.h b/libdimension/dimension/objects.h index 3176439..6f3b797 100644 --- a/libdimension/dimension/objects.h +++ b/libdimension/dimension/objects.h @@ -25,6 +25,9 @@ #ifndef DIMENSION_OBJECTS_H #define DIMENSION_OBJECTS_H +/* A plane through the origin, with the given normal */ +dmnsn_object *dmnsn_new_plane(dmnsn_vector normal); + /* A sphere object, of radius 1, centered at the origin. */ dmnsn_object *dmnsn_new_sphere(); diff --git a/libdimension/plane.c b/libdimension/plane.c new file mode 100644 index 0000000..e475c46 --- /dev/null +++ b/libdimension/plane.c @@ -0,0 +1,83 @@ +/************************************************************************* + * Copyright (C) 2010 Tavian Barnes <tavianator@gmail.com> * + * * + * This file is part of The Dimension Library. * + * * + * The Dimension Library is free software; you can redistribute it and/ * + * or modify it under the terms of the GNU Lesser General Public License * + * as published by the Free Software Foundation; either version 3 of the * + * License, or (at your option) any later version. * + * * + * The Dimension Library is distributed in the hope that it will be * + * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * + * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * + * Lesser General Public License for more details. * + * * + * You should have received a copy of the GNU Lesser General Public * + * License along with this program. If not, see * + * <http://www.gnu.org/licenses/>. * + *************************************************************************/ + +#include "dimension.h" +#include <math.h> + +/* + * Plane + */ + +/* Plane object callbacks */ + +static bool dmnsn_plane_intersection_fn(const dmnsn_object *plane, + dmnsn_line line, + dmnsn_intersection *intersection); +static bool dmnsn_plane_inside_fn(const dmnsn_object *plane, + dmnsn_vector point); + +/* Allocate a new plane */ +dmnsn_object * +dmnsn_new_plane(dmnsn_vector normal) +{ + dmnsn_object *plane = dmnsn_new_object(); + + dmnsn_vector *param = dmnsn_malloc(sizeof(dmnsn_vector)); + *param = normal; + + plane->intersection_fn = &dmnsn_plane_intersection_fn; + plane->inside_fn = &dmnsn_plane_inside_fn; + plane->free_fn = &free; + plane->bounding_box.min = dmnsn_new_vector(-INFINITY, -INFINITY, -INFINITY); + plane->bounding_box.max = dmnsn_new_vector(INFINITY, INFINITY, INFINITY); + plane->ptr = param; + return plane; +} + +/* Returns the closest intersection of `line' with `plane' */ +static bool +dmnsn_plane_intersection_fn(const dmnsn_object *plane, dmnsn_line line, + dmnsn_intersection *intersection) +{ + dmnsn_vector *normal = plane->ptr; + + dmnsn_line line_trans = dmnsn_matrix_line_mul(plane->trans_inv, line); + double den = dmnsn_vector_dot(line_trans.n, *normal); + if (den != 0.0) { + double t = -dmnsn_vector_dot(line_trans.x0, *normal)/den; + if (t >= 0.0) { + intersection->ray = line; + intersection->t = t; + intersection->normal = dmnsn_matrix_normal_mul(plane->trans, *normal); + intersection->texture = plane->texture; + intersection->interior = plane->interior; + return true; + } + } + return false; +} + +/* Return whether a point is inside a plane (x**2 + y**2 + z**2 < 1.0) */ +static bool +dmnsn_plane_inside_fn(const dmnsn_object *plane, dmnsn_vector point) +{ + dmnsn_vector *normal = plane->ptr; + return dmnsn_vector_dot(point, *normal) < 0.0; +} diff --git a/tests/libdimension/tests.c b/tests/libdimension/tests.c index cf8e752..154d00b 100644 --- a/tests/libdimension/tests.c +++ b/tests/libdimension/tests.c @@ -90,6 +90,12 @@ dmnsn_new_default_scene() dmnsn_object *csg = dmnsn_new_csg_difference(cube, sphere); dmnsn_array_push(scene->objects, &csg); + dmnsn_object *plane = dmnsn_new_plane(dmnsn_new_vector(0.0, 1.0, 0.0)); + plane->trans = dmnsn_translation_matrix(dmnsn_new_vector(0.0, -2.0, 0.0)); + plane->texture = dmnsn_new_texture(); + plane->texture->pigment = dmnsn_new_solid_pigment(dmnsn_white); + dmnsn_array_push(scene->objects, &plane); + /* Now make a light */ dmnsn_light *light = dmnsn_new_point_light( |