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//! [Cosine distance](https://en.wikipedia.org/wiki/Cosine_similarity).
use crate::coords::Coordinates;
use crate::distance::{Distance, Metric, Proximity, Value};
use num_traits::real::Real;
use num_traits::{one, zero};
use std::cmp::Ordering;
use std::convert::TryFrom;
/// Compute the [cosine *similarity*] between two points.
///
/// Use [cosine_distance] instead if you are implementing [`Proximity::distance()`].
///
/// ```math
/// \begin{aligned}
/// \mathrm{cosine\_similarity}(x, y) &= \frac{x \cdot y}{\|x\| \|y\|} \\
/// &= \frac{\sum_i x_i y_i}{\sqrt{\sum_i x_i^2} \sqrt{\sum_i y_i^2}} \\
/// &= \cos \theta
/// \end{aligned}
/// ```
///
/// [cosine *similarity*]: https://en.wikipedia.org/wiki/Cosine_similarity
/// [`Proximity::distance()`]: Proximity#tymethod.distance
pub fn cosine_similarity<T, U>(x: T, y: U) -> T::Value
where
T: Coordinates,
U: Coordinates<Value = T::Value>,
T::Value: Real,
{
debug_assert!(x.dims() == y.dims());
let mut dot: T::Value = zero();
let mut xx: T::Value = zero();
let mut yy: T::Value = zero();
for i in 0..x.dims() {
let xi = x.coord(i);
let yi = y.coord(i);
dot += xi * yi;
xx += xi * xi;
yy += yi * yi;
}
dot / (xx * yy).sqrt()
}
/// Compute the [cosine distance] between two points.
///
/// ```math
/// \begin{aligned}
/// \mathrm{cosine\_distance}(x, y) &= 1 - \mathrm{cosine\_similarity}(x, y) \\
/// &= 1 - \frac{x \cdot y}{\|x\| \|y\|} \\
/// &= 1 - \frac{\sum_i x_i y_i}{\sqrt{\sum_i x_i^2} \sqrt{\sum_i y_i^2}} \\
/// &= 1 - \cos \theta
/// \end{aligned}
/// ```
///
/// [cosine distance]: https://en.wikipedia.org/wiki/Cosine_similarity
pub fn cosine_distance<T, U>(x: T, y: U) -> T::Value
where
T: Coordinates,
U: Coordinates<Value = T::Value>,
T::Value: Real,
{
let one: T::Value = one();
one - cosine_similarity(x, y)
}
/// Equips any [coordinate space] with the [cosine distance] function.
///
/// [coordinate space]: Coordinates
/// [cosine distance]: cosine_distance
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct Cosine<T>(pub T);
impl<T> Proximity for Cosine<T>
where
T: Coordinates,
T::Value: Real,
{
type Distance = T::Value;
fn distance(&self, other: &Self) -> Self::Distance {
cosine_distance(&self.0, &other.0)
}
}
impl<T> Proximity<T> for Cosine<T>
where
T: Coordinates,
T::Value: Real,
{
type Distance = T::Value;
fn distance(&self, other: &T) -> Self::Distance {
cosine_distance(&self.0, other)
}
}
impl<T> Proximity<Cosine<T>> for T
where
T: Coordinates,
T::Value: Real,
{
type Distance = T::Value;
fn distance(&self, other: &Cosine<T>) -> Self::Distance {
cosine_distance(self, &other.0)
}
}
/// Compute the [cosine *similarity*] between two pre-normalized (unit magnitude) points.
///
/// Use [`prenorm_cosine_distance()`] instead if you are implementing [`Proximity::distance()`].
///
/// ```math
/// \begin{aligned}
/// \mathrm{prenorm\_cosine\_similarity}(x, y) &= x \cdot y \\
/// &= \sum_i x_i y_i \\
/// &= \cos \theta
/// \end{aligned}
/// ```
///
/// [cosine *similarity*]: https://en.wikipedia.org/wiki/Cosine_similarity
/// [`Proximity::distance()`]: Proximity#tymethod.distance
pub fn prenorm_cosine_similarity<T, U>(x: T, y: U) -> T::Value
where
T: Coordinates,
U: Coordinates<Value = T::Value>,
T::Value: Real,
{
debug_assert!(x.dims() == y.dims());
let mut dot: T::Value = zero();
for i in 0..x.dims() {
dot += x.coord(i) * y.coord(i);
}
dot
}
/// Compute the [cosine distance] between two pre-normalized (unit magnitude) points.
///
/// ```math
/// \begin{aligned}
/// \mathrm{prenorm\_cosine\_distance}(x, y) &= 1 - \mathrm{prenorm\_cosine\_similarity}(x, y) \\
/// &= 1 - x \cdot y \\
/// &= 1 - \sum_i x_i y_i \\
/// &= 1 - \cos \theta
/// \end{aligned}
/// ```
///
/// [cosine distance]: https://en.wikipedia.org/wiki/Cosine_similarity
pub fn prenorm_cosine_distance<T, U>(x: T, y: U) -> T::Value
where
T: Coordinates,
U: Coordinates<Value = T::Value>,
T::Value: Real,
{
let one: T::Value = one();
one - prenorm_cosine_similarity(x, y)
}
/// Equips any [coordinate space] with the [cosine distance] function for pre-normalized (unit
/// magnitude) points.
///
/// [coordinate space]: Coordinates
/// [cosine distance]: prenorm_cosine_distance
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct PrenormCosine<T>(pub T);
impl<T> Proximity for PrenormCosine<T>
where
T: Coordinates,
T::Value: Real,
{
type Distance = T::Value;
fn distance(&self, other: &Self) -> Self::Distance {
prenorm_cosine_distance(&self.0, &other.0)
}
}
impl<T> Proximity<T> for PrenormCosine<T>
where
T: Coordinates,
T::Value: Real,
{
type Distance = T::Value;
fn distance(&self, other: &T) -> Self::Distance {
prenorm_cosine_distance(&self.0, other)
}
}
impl<T> Proximity<PrenormCosine<T>> for T
where
T: Coordinates,
T::Value: Real,
{
type Distance = T::Value;
fn distance(&self, other: &PrenormCosine<T>) -> Self::Distance {
prenorm_cosine_distance(self, &other.0)
}
}
/// Compute the [angular distance] between two points.
///
/// ```math
/// \begin{aligned}
/// \mathrm{angular\_distance}(x, y) &= \arccos(\mathrm{cosine\_similarity}(x, y)) \\
/// &= \arccos \left( \frac{x \cdot y}{\|x\| \|y\|} \right) \\
/// &= \arccos \left( \frac{\sum_i x_i y_i}{\sqrt{\sum_i x_i^2} \sqrt{\sum_i y_i^2}} \right) \\
/// &= \theta
/// \end{aligned}
/// ```
///
/// [angular distance]: https://en.wikipedia.org/wiki/Cosine_similarity#Angular_distance_and_similarity
pub fn angular_distance<T, U>(x: T, y: U) -> AngularDistance<T::Value>
where
T: Coordinates,
U: Coordinates<Value = T::Value>,
T::Value: Real,
{
AngularDistance::from_cos(cosine_similarity(x, y))
}
/// Equips any [coordinate space] with the [angular distance] metric.
///
/// [coordinate space]: Coordinates
/// [angular distance]: angular_distance
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct Angular<T>(pub T);
impl<T> Proximity for Angular<T>
where
T: Coordinates,
T::Value: Real,
AngularDistance<T::Value>: Distance,
{
type Distance = AngularDistance<T::Value>;
fn distance(&self, other: &Self) -> Self::Distance {
angular_distance(&self.0, &other.0)
}
}
impl<T> Proximity<T> for Angular<T>
where
T: Coordinates,
T::Value: Real,
AngularDistance<T::Value>: Distance,
{
type Distance = AngularDistance<T::Value>;
fn distance(&self, other: &T) -> Self::Distance {
angular_distance(&self.0, other)
}
}
impl<T> Proximity<Angular<T>> for T
where
T: Coordinates,
T::Value: Real,
AngularDistance<T::Value>: Distance,
{
type Distance = AngularDistance<T::Value>;
fn distance(&self, other: &Angular<T>) -> Self::Distance {
angular_distance(self, &other.0)
}
}
/// Angular distance is a metric.
impl<T> Metric for Angular<T>
where
T: Coordinates,
T::Value: Real,
AngularDistance<T::Value>: Distance,
{}
/// Angular distance is a metric.
impl<T> Metric<T> for Angular<T>
where
T: Coordinates,
T::Value: Real,
AngularDistance<T::Value>: Distance,
{}
/// Angular distance is a metric.
impl<T> Metric<Angular<T>> for T
where
T: Coordinates,
T::Value: Real,
AngularDistance<T::Value>: Distance,
{}
/// Compute the [angular distance] between two points.
///
/// ```math
/// \begin{aligned}
/// \mathrm{prenorm\_angular\_distance}(x, y) &= \arccos(\mathrm{prenorm\_cosine\_similarity}(x, y)) \\
/// &= \arccos(x \cdot y) \\
/// &= \arccos \left( \sum_i x_i y_i \right) \\
/// &= \theta
/// \end{aligned}
/// ```
///
/// [angular distance]: https://en.wikipedia.org/wiki/Cosine_similarity#Angular_distance_and_similarity
pub fn prenorm_angular_distance<T, U>(x: T, y: U) -> AngularDistance<T::Value>
where
T: Coordinates,
U: Coordinates<Value = T::Value>,
T::Value: Real,
{
AngularDistance::from_cos(prenorm_cosine_similarity(x, y))
}
/// Equips any [coordinate space] with the [angular distance] metric for pre-normalized (unit
/// magnitude) points.
///
/// [coordinate space]: Coordinates
/// [angular distance]: prenorm_angular_distance
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct PrenormAngular<T>(pub T);
impl<T> Proximity for PrenormAngular<T>
where
T: Coordinates,
T::Value: Real,
AngularDistance<T::Value>: Distance,
{
type Distance = AngularDistance<T::Value>;
fn distance(&self, other: &Self) -> Self::Distance {
prenorm_angular_distance(&self.0, &other.0)
}
}
impl<T> Proximity<T> for PrenormAngular<T>
where
T: Coordinates,
T::Value: Real,
AngularDistance<T::Value>: Distance,
{
type Distance = AngularDistance<T::Value>;
fn distance(&self, other: &T) -> Self::Distance {
prenorm_angular_distance(&self.0, other)
}
}
impl<T> Proximity<PrenormAngular<T>> for T
where
T: Coordinates,
T::Value: Real,
AngularDistance<T::Value>: Distance,
{
type Distance = AngularDistance<T::Value>;
fn distance(&self, other: &PrenormAngular<T>) -> Self::Distance {
prenorm_angular_distance(self, &other.0)
}
}
/// Angular distance is a metric.
impl<T> Metric for PrenormAngular<T>
where
T: Coordinates,
T::Value: Real,
AngularDistance<T::Value>: Distance,
{}
/// Angular distance is a metric.
impl<T> Metric<T> for PrenormAngular<T>
where
T: Coordinates,
T::Value: Real,
AngularDistance<T::Value>: Distance,
{}
/// Angular distance is a metric.
impl<T> Metric<PrenormAngular<T>> for T
where
T: Coordinates,
T::Value: Real,
AngularDistance<T::Value>: Distance,
{}
/// An [angular distance].
///
/// This type stores the cosine of the angle, to avoid computing the expensive trancendental
/// `acos()` function until absolutely necessary.
///
/// # use acap::distance::Distance;
/// # use acap::cos::AngularDistance;
/// # use std::convert::TryFrom;
/// let zero = AngularDistance::from_cos(1.0);
/// let pi_2 = AngularDistance::from_cos(0.0);
/// let pi = AngularDistance::from_cos(-1.0);
/// assert!(zero < pi_2 && pi_2 < pi);
///
/// [angular distance]: https://en.wikipedia.org/wiki/Cosine_similarity#Angular_distance_and_similarity
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct AngularDistance<T>(T);
impl<T: Real + Value> AngularDistance<T> {
/// Creates an `AngularDistance` from the cosine of an angle.
pub fn from_cos(value: T) -> Self {
Self(value)
}
/// Get the cosine of this angle.
pub fn cos(self) -> T {
self.0
}
}
impl<T: PartialOrd> PartialOrd for AngularDistance<T> {
fn partial_cmp(&self, other: &AngularDistance<T>) -> Option<Ordering> {
// acos() is decreasing, so swap the comparison order
other.0.partial_cmp(&self.0)
}
}
/// Error type for failed conversions from angles outside of `$[0, \pi]$` to [`AngularDistance`].
#[derive(Debug)]
pub struct InvalidAngleError;
macro_rules! impl_distance {
($f:ident) => {
impl TryFrom<$f> for AngularDistance<$f> {
type Error = InvalidAngleError;
#[inline]
fn try_from(value: $f) -> Result<Self, Self::Error> {
if value >= 0.0 && value <= std::$f::consts::PI {
Ok(Self(value.cos()))
} else {
Err(InvalidAngleError)
}
}
}
impl From<AngularDistance<$f>> for $f {
#[inline]
fn from(value: AngularDistance<$f>) -> $f {
value.0.acos()
}
}
impl PartialOrd<$f> for AngularDistance<$f> {
#[inline]
fn partial_cmp(&self, other: &$f) -> Option<Ordering> {
self.value().partial_cmp(other)
}
}
impl PartialOrd<AngularDistance<$f>> for $f {
#[inline]
fn partial_cmp(&self, other: &AngularDistance<$f>) -> Option<Ordering> {
self.partial_cmp(&other.value())
}
}
impl PartialEq<$f> for AngularDistance<$f> {
#[inline]
fn eq(&self, other: &$f) -> bool {
self.value() == *other
}
}
impl PartialEq<AngularDistance<$f>> for $f {
#[inline]
fn eq(&self, other: &AngularDistance<$f>) -> bool {
*self == other.value()
}
}
impl Distance for AngularDistance<$f> {
type Value = $f;
}
};
}
impl_distance!(f32);
impl_distance!(f64);
#[cfg(test)]
mod tests {
use super::*;
use std::f64::consts::{FRAC_PI_2, FRAC_PI_4, PI, SQRT_2};
#[test]
fn test_cosine() {
assert_eq!(cosine_distance([3.0, 4.0], [3.0, 4.0]), 0.0);
assert_eq!(cosine_distance([3.0, 4.0], [-4.0, 3.0]), 1.0);
assert_eq!(cosine_distance([3.0, 4.0], [-3.0, -4.0]), 2.0);
assert_eq!(cosine_distance([3.0, 4.0], [4.0, -3.0]), 1.0);
}
#[test]
fn test_prenorm_cosine() {
assert_eq!(prenorm_cosine_distance([0.6, 0.8], [0.6, 0.8]), 0.0);
assert_eq!(prenorm_cosine_distance([0.6, 0.8], [-0.8, 0.6]), 1.0);
assert_eq!(prenorm_cosine_distance([0.6, 0.8], [-0.6, -0.8]), 2.0);
assert_eq!(prenorm_cosine_distance([0.6, 0.8], [0.8, -0.6]), 1.0);
}
#[test]
fn test_angular() {
let zero = angular_distance([3.0, 4.0], [3.0, 4.0]);
let pi_4 = Angular([0.0, 1.0]).distance(&Angular([1.0, 1.0]));
let pi_2 = Angular([3.0, 4.0]).distance(&[-4.0, 3.0]);
let pi = [3.0, 4.0].distance(&Angular([-3.0, -4.0]));
assert_eq!(zero.cos(), 1.0);
assert_eq!(pi_2.cos(), 0.0);
assert_eq!(pi.cos(), -1.0);
assert_eq!(zero, 0.0);
assert!(zero < pi_4);
assert!(zero < pi_2);
assert!(zero < pi);
assert!(pi_4 < pi_2);
assert!(pi_4 < pi);
assert!(pi_2 < pi);
assert!(FRAC_PI_4 < pi_2);
assert!(pi_2 > FRAC_PI_4);
assert!(pi_2 < PI);
assert!(PI > pi_2);
assert!((pi_4.value() - FRAC_PI_4).abs() < 1.0e-9);
assert!((pi_2.value() - FRAC_PI_2).abs() < 1.0e-9);
assert!((pi.value() - PI).abs() < 1.0e-9);
}
#[test]
fn test_prenorm_angular() {
let sqrt_2_inv = 1.0 / SQRT_2;
let zero = prenorm_angular_distance([0.6, 0.8], [0.6, 0.8]);
let pi_4 = PrenormAngular([0.0, 1.0]).distance(&PrenormAngular([sqrt_2_inv, sqrt_2_inv]));
let pi_2 = PrenormAngular([0.6, 0.8]).distance(&[-0.8, 0.6]);
let pi = [0.6, 0.8].distance(&PrenormAngular([-0.6, -0.8]));
assert_eq!(zero.cos(), 1.0);
assert_eq!(pi_2.cos(), 0.0);
assert_eq!(pi.cos(), -1.0);
assert_eq!(zero, 0.0);
assert!(zero < pi_4);
assert!(zero < pi_2);
assert!(zero < pi);
assert!(pi_4 < pi_2);
assert!(pi_4 < pi);
assert!(pi_2 < pi);
assert!(FRAC_PI_4 < pi_2);
assert!(pi_2 > FRAC_PI_4);
assert!(pi_2 < PI);
assert!(PI > pi_2);
assert!((pi_4.value() - FRAC_PI_4).abs() < 1.0e-9);
assert!((pi_2.value() - FRAC_PI_2).abs() < 1.0e-9);
assert!((pi.value() - PI).abs() < 1.0e-9);
}
}
|