1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
|
#########################################################################
# Copyright (C) 2011 Tavian Barnes <tavianator@tavianator.com> #
# #
# This file is part of The Dimension Python Module. #
# #
# The Dimension Python Module is free software; you can redistribute it #
# and/or modify it under the terms of the GNU General Public License as #
# published by the Free Software Foundation; either version 3 of the #
# License, or (at your option) any later version. #
# #
# The Dimension Python Module is distributed in the hope that it will #
# be useful, but WITHOUT ANY WARRANTY; without even the implied #
# warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See #
# the GNU General Public License for more details. #
# #
# You should have received a copy of the GNU General Public License #
# along with this program. If not, see <http://www.gnu.org/licenses/>. #
#########################################################################
"""
Dimension: a high-performance photo-realistic 3D renderer.
"""
import os
###########
# Globals #
###########
# Make warnings fatal
def die_on_warnings(always_die):
"""Whether to treat Dimension warnings as errors."""
dmnsn_die_on_warnings(always_die)
##########
# Timers #
##########
cdef class Timer:
"""A timer for Dimension tasks."""
cdef dmnsn_timer *_timer
def __init__(self):
"""
Create a Timer.
Timing starts as soon as the object is created.
"""
self._timer = dmnsn_new_timer()
def __dealloc__(self):
dmnsn_delete_timer(self._timer)
def complete(self):
"""Stop the Timer."""
dmnsn_complete_timer(self._timer)
property real:
"""Real (wall clock) time."""
def __get__(self):
return self._timer.real
property user:
"""User (CPU) time."""
def __get__(self):
return self._timer.user
property system:
"""System time."""
def __get__(self):
return self._timer.system
def __str__(self):
return "%.2fs (user: %.2fs; system: %.2fs)" % \
(self._timer.real, self._timer.user, self._timer.system)
cdef _Timer(dmnsn_timer *timer):
cdef Timer self = Timer.__new__(Timer)
self._timer = timer
DMNSN_INCREF(self._timer)
return self
############
# Geometry #
############
cdef class Vector:
"""A vector (or point or pseudovector) in 3D space."""
cdef dmnsn_vector _v
def __init__(self, *args, **kwargs):
"""
Create a Vector.
Keyword arguments:
x -- The x coordinate
y -- The y coordinate
z -- The z coordinate
Alternatively, you can pass another Vector, the value 0, or a tuple or other
sequence (x, y, z).
"""
if len(args) == 1:
if isinstance(args[0], Vector):
self._v = (<Vector>args[0])._v
elif hasattr(args[0], '__iter__'): # Faster than try: ... except:
self._real_init(*args[0])
elif args[0] == 0:
self._v = dmnsn_zero
else:
raise TypeError, "expected a sequence or 0"
else:
self._real_init(*args, **kwargs)
def _real_init(self, double x, double y, double z):
self._v = dmnsn_new_vector(x, y, z)
property x:
"""The x coordinate."""
def __get__(self):
return self._v.x
property y:
"""The y coordinate."""
def __get__(self):
return self._v.y
property z:
"""The z coordinate."""
def __get__(self):
return self._v.z
def __pos__(self):
return self
def __neg__(self):
return _Vector(dmnsn_vector_negate(self._v))
def __nonzero__(self):
return dmnsn_vector_norm(self._v) >= dmnsn_epsilon
def __add__(lhs, rhs):
return _Vector(dmnsn_vector_add(Vector(lhs)._v, Vector(rhs)._v))
def __sub__(lhs, rhs):
return _Vector(dmnsn_vector_sub(Vector(lhs)._v, Vector(rhs)._v))
def __mul__(lhs, rhs):
if isinstance(lhs, Vector):
return _Vector(dmnsn_vector_mul(rhs, (<Vector>lhs)._v))
else:
return _Vector(dmnsn_vector_mul(lhs, (<Vector>rhs)._v))
def __truediv__(Vector lhs not None, double rhs):
return _Vector(dmnsn_vector_div(lhs._v, rhs))
def __richcmp__(lhs, rhs, int op):
equal = (Vector(lhs) - Vector(rhs)).norm() < dmnsn_epsilon
if op == 2: # ==
return equal
elif op == 3: # !=
return not equal
else:
return NotImplemented
def norm(self):
"""Return the magnitude of the vector."""
return dmnsn_vector_norm(self._v)
def normalized(self):
"""Return the direction of the vector."""
return _Vector(dmnsn_vector_normalized(self._v))
def __repr__(self):
return "dimension.Vector(%r, %r, %r)" % (self.x, self.y, self.z)
def __str__(self):
return "<%s, %s, %s>" % (self.x, self.y, self.z)
cdef _Vector(dmnsn_vector v):
cdef Vector self = Vector.__new__(Vector)
self._v = v
return self
def cross(Vector lhs not None, Vector rhs not None):
"""Vector cross product."""
return _Vector(dmnsn_vector_cross(lhs._v, rhs._v))
def dot(Vector lhs not None, Vector rhs not None):
"""Vector dot product."""
return dmnsn_vector_dot(lhs._v, rhs._v)
def proj(Vector u not None, Vector d not None):
"""Vector projection (of u onto d)."""
return _Vector(dmnsn_vector_proj(u._v, d._v))
X = _Vector(dmnsn_x)
Y = _Vector(dmnsn_y)
Z = _Vector(dmnsn_z)
cdef class Matrix:
"""An affine transformation matrix."""
cdef dmnsn_matrix _m
def __init__(self,
double a1, double a2, double a3, double a4,
double b1, double b2, double b3, double b4,
double c1, double c2, double c3, double c4):
"""Create a Matrix."""
self._m = dmnsn_new_matrix(a1, a2, a3, a4,
b1, b2, b3, b4,
c1, c2, c3, c4)
def __nonzero__(self):
cdef double sum = 0.0
for i in range(3):
for j in range(4):
sum += self._m.n[i][j]
return sqrt(sum) >= dmnsn_epsilon
def __mul__(Matrix lhs not None, rhs):
if isinstance(rhs, Matrix):
return _Matrix(dmnsn_matrix_mul(lhs._m, (<Matrix>rhs)._m))
else:
return _Vector(dmnsn_transform_vector(lhs._m, (<Vector>rhs)._v))
def __richcmp__(Matrix lhs not None, Matrix rhs not None, int op):
cdef double sum = 0.0
for i in range(3):
for j in range(4):
diff = lhs._m.n[i][j] - rhs._m.n[i][j]
sum += diff*diff
equal = sqrt(sum) < dmnsn_epsilon
if op == 2: # ==
return equal
elif op == 3: # !=
return not equal
else:
return NotImplemented
cpdef Matrix inverse(self):
"""Return the inverse of a matrix."""
return _Matrix(dmnsn_matrix_inverse(self._m));
def __repr__(self):
return \
"dimension.Matrix(%r, %r, %r, %r, %r, %r, %r, %r, %r, %r, %r, %r)" % \
(self._m.n[0][0], self._m.n[0][1], self._m.n[0][2], self._m.n[0][3],
self._m.n[1][0], self._m.n[1][1], self._m.n[1][2], self._m.n[1][3],
self._m.n[2][0], self._m.n[2][1], self._m.n[2][2], self._m.n[2][3])
def __str__(self):
return \
"\n[%s\t%s\t%s\t%s]" \
"\n[%s\t%s\t%s\t%s]" \
"\n[%s\t%s\t%s\t%s]" \
"\n[%s\t%s\t%s\t%s]" %\
(self._m.n[0][0], self._m.n[0][1], self._m.n[0][2], self._m.n[0][3],
self._m.n[1][0], self._m.n[1][1], self._m.n[1][2], self._m.n[1][3],
self._m.n[2][0], self._m.n[2][1], self._m.n[2][2], self._m.n[2][3],
0.0, 0.0, 0.0, 1.0)
cdef Matrix _Matrix(dmnsn_matrix m):
cdef Matrix self = Matrix.__new__(Matrix)
self._m = m
return self
def scale(*args, **kwargs):
"""
Return a scale transformation.
Accepts the same arguments that Vector(...) does. The transformation scales
by a factor of x in the x direction, y in the y direction, and z in the z
direction. In particular, this means that scale(2*X) is probably a mistake,
as the y and z coordinates will disappear.
Alternatively, a single argument may be passed, which specifies the scaling
factor in every component.
"""
cdef Vector s
try:
s = Vector(*args, **kwargs)
except:
s = args[0]*(X + Y + Z)
return _Matrix(dmnsn_scale_matrix(s._v))
def translate(*args, **kwargs):
"""
Return a translation.
Accepts the same arguments that Vector(...) does.
"""
return _Matrix(dmnsn_translation_matrix(Vector(*args, **kwargs)._v))
def rotate(*args, **kwargs):
"""
Return a rotation.
Accepts the same arguments that Vector(...) does. theta.norm() is the left-
handed angle of rotation, and theta.normalized() is the axis of rotation.
theta is specified in degrees.
"""
cdef Vector rad = dmnsn_radians(1.0)*Vector(*args, **kwargs)
return _Matrix(dmnsn_rotation_matrix(rad._v))
def _Rotate(*args, **kwargs):
return _Matrix(dmnsn_rotation_matrix(Vector(*args, **kwargs)._v))
##########
# Colors #
##########
cdef class Color:
"""
An sRGB color.
Note that 0.5*White == Color(0.5, 0.5, 0.5), which is not technically a half-
intensity white, due to sRGB gamma. Dimension handles the gamma correctly
when rendering, though.
"""
cdef dmnsn_color _c
cdef dmnsn_color _sRGB
def __init__(self, *args, **kwargs):
"""
Create a Color.
Keyword arguments:
red -- The red component
green -- The green component
blue -- The blue component
trans -- The transparency of the color, 0.0 meaning opaque (default 0.0)
filter -- How filtered the transparency is (default 0.0)
Alternatively, you can pass another Color, a gray intensity like 0.5, or a
tuple or other sequence (red, green, blue[, trans[, filter]]).
"""
if len(args) == 1:
if isinstance(args[0], Color):
self._sRGB = (<Color>args[0])._sRGB
elif hasattr(args[0], '__iter__'):
self._real_init(*args[0])
else:
self._sRGB = dmnsn_color_mul(args[0], dmnsn_white)
else:
self._real_init(*args, **kwargs)
self._c = dmnsn_color_from_sRGB(self._sRGB)
def _real_init(self, double red, double green, double blue,
double trans = 0.0, double filter = 0.0):
self._sRGB = dmnsn_new_color5(red, green, blue, trans, filter)
property red:
"""The red component."""
def __get__(self):
return self._sRGB.R
property green:
"""The green component."""
def __get__(self):
return self._sRGB.G
property blue:
"""The blue component."""
def __get__(self):
return self._sRGB.B
property trans:
"""The transparency of the color."""
def __get__(self):
return self._sRGB.trans
property filter:
"""How filtered the transparency is."""
def __get__(self):
return self._sRGB.filter
def __nonzero__(self):
"""Return whether a color is not black."""
return not dmnsn_color_is_black(self._c)
def __add__(lhs, rhs):
return _sRGBColor(dmnsn_color_add(Color(lhs)._sRGB, Color(rhs)._sRGB))
def __mul__(lhs, rhs):
if isinstance(lhs, Color):
return _sRGBColor(dmnsn_color_mul(rhs, (<Color>lhs)._sRGB))
else:
return _sRGBColor(dmnsn_color_mul(lhs, (<Color>rhs)._sRGB))
def __richcmp__(lhs, rhs, int op):
cdef clhs = Color(lhs)
cdef crhs = Color(rhs)
cdef double rdiff = clhs.red - crhs.red
cdef double gdiff = clhs.green - crhs.green
cdef double bdiff = clhs.blue - crhs.blue
cdef double tdiff = clhs.trans - crhs.trans
cdef double fdiff = clhs.filter - crhs.filter
cdef double sum = rdiff*rdiff + gdiff*gdiff + bdiff*bdiff \
+ tdiff*tdiff + fdiff*fdiff
equal = sqrt(sum) < dmnsn_epsilon
if op == 2: # ==
return equal
elif op == 3: # !=
return not equal
else:
return NotImplemented
def __repr__(self):
return "dimension.Color(%r, %r, %r, %r, %r)" % \
(self.red, self.green, self.blue, self.trans, self.filter)
def __str__(self):
if self.trans >= dmnsn_epsilon:
return "<red = %s, green = %s, blue = %s, trans = %s, filter = %s>" % \
(self.red, self.green, self.blue, self.trans, self.filter)
else:
return "<red = %s, green = %s, blue = %s>" % \
(self.red, self.green, self.blue)
cdef _sRGBColor(dmnsn_color sRGB):
cdef Color self = Color.__new__(Color)
self._sRGB = sRGB
self._c = dmnsn_color_from_sRGB(sRGB)
return self
cdef _Color(dmnsn_color c):
cdef Color self = Color.__new__(Color)
self._c = c
self._sRGB = dmnsn_color_to_sRGB(c)
return self
Black = _Color(dmnsn_black)
White = _Color(dmnsn_white)
Clear = _Color(dmnsn_clear)
Red = _Color(dmnsn_red)
Green = _Color(dmnsn_green)
Blue = _Color(dmnsn_blue)
Magenta = _Color(dmnsn_magenta)
Orange = _Color(dmnsn_orange)
Yellow = _Color(dmnsn_yellow)
Cyan = _Color(dmnsn_cyan)
############
# Canvases #
############
cdef class Canvas:
"""A rendering target."""
cdef dmnsn_canvas *_canvas
def __init__(self, size_t width, size_t height):
"""
Create a Canvas.
Keyword arguments:
width -- the width of the canvas
height -- the height of the canvas
"""
self._canvas = dmnsn_new_canvas(width, height)
def __dealloc__(self):
dmnsn_delete_canvas(self._canvas)
property width:
"""The width of the canvas."""
def __get__(self):
return self._canvas.width
property height:
"""The height of the canvas."""
def __get__(self):
return self._canvas.height
def optimize_PNG(self):
"""Optimize a canvas for PNG output."""
if dmnsn_png_optimize_canvas(self._canvas) != 0:
raise OSError(errno, os.strerror(errno))
def optimize_GL(self):
"""Optimize a canvas for OpenGL output."""
if dmnsn_gl_optimize_canvas(self._canvas) != 0:
raise OSError(errno, os.strerror(errno))
def clear(self, c):
"""Clear a canvas with a solid color."""
dmnsn_clear_canvas(self._canvas, Color(c)._c)
def write_PNG(self, path):
"""Export the canvas as a PNG file."""
bpath = path.encode("UTF-8")
cdef char *cpath = bpath
cdef FILE *file = fopen(cpath, "wb")
if file == NULL:
raise OSError(errno, os.strerror(errno))
if dmnsn_png_write_canvas(self._canvas, file) != 0:
raise OSError(errno, os.strerror(errno))
def draw_GL(self):
"""Export the canvas to the current OpenGL context."""
if dmnsn_gl_write_canvas(self._canvas) != 0:
raise OSError(errno, os.strerror(errno))
############
# Patterns #
############
cdef class Pattern:
"""A function which maps points in 3D space to scalar values."""
cdef dmnsn_pattern *_pattern
def __cinit__(self):
self._pattern = NULL
def __dealloc__(self):
dmnsn_delete_pattern(self._pattern)
def transform(self, Matrix trans not None):
"""Transform a pattern."""
if self._pattern == NULL:
raise TypeError("attempt to transform base Pattern")
self._pattern.trans = dmnsn_matrix_mul(trans._m, self._pattern.trans)
return self
cdef class Checker(Pattern):
"""A checkerboard pattern."""
def __init__(self):
self._pattern = dmnsn_new_checker_pattern()
Pattern.__init__(self)
cdef class Gradient(Pattern):
"""A gradient pattern."""
def __init__(self, orientation):
"""
Create a gradient pattern.
Keyword arguments:
orientation -- The direction of the linear gradient.
"""
self._pattern = dmnsn_new_gradient_pattern(Vector(orientation)._v)
Pattern.__init__(self)
############
# Pigments #
############
cdef class Pigment:
"""Object surface coloring."""
cdef dmnsn_pigment *_pigment
def __cinit__(self):
self._pigment = NULL
def __init__(self, arg = None):
"""
Create a Pigment.
With an arguement, create a solid pigment of that color. Otherwise, create
a base Pigment.
"""
if arg is not None:
if isinstance(arg, Pigment):
self._pigment = (<Pigment>arg)._pigment
DMNSN_INCREF(self._pigment)
else:
self._pigment = dmnsn_new_solid_pigment(Color(arg)._c)
def __dealloc__(self):
dmnsn_delete_pigment(self._pigment)
def transform(self, Matrix trans not None):
"""Transform a pigment."""
if self._pigment == NULL:
raise TypeError("attempt to transform base Pigment")
self._pigment.trans = dmnsn_matrix_mul(trans._m, self._pigment.trans)
return self
cdef _Pigment(dmnsn_pigment *pigment):
cdef Pigment self = Pigment.__new__(Pigment)
self._pigment = pigment
DMNSN_INCREF(self._pigment)
return self
cdef class ColorMap(Pigment):
"""A color map"""
def __init__(self, Pattern pattern not None, map, bool sRGB not None = True):
"""
Create a ColorMap.
Keyword arguments:
pattern -- the pattern to use for the mapping
map -- a dictionary of the form { val1: color1, val2: color2, ... },
or a list of the form [color1, color2, ...]
sRGB -- whether the gradients should be in sRGB or linear space
(default True)
"""
cdef dmnsn_map *color_map = dmnsn_new_color_map()
if hasattr(map, "items"):
for i, color in map.items():
dmnsn_add_map_entry(color_map, i, &Color(color)._c)
else:
for i, color in enumerate(map):
dmnsn_add_map_entry(color_map, i/len(map), &Color(color)._c)
cdef dmnsn_pigment_map_flags flags
if sRGB:
flags = DMNSN_PIGMENT_MAP_SRGB
else:
flags = DMNSN_PIGMENT_MAP_REGULAR
DMNSN_INCREF(pattern._pattern)
self._pigment = dmnsn_new_color_map_pigment(pattern._pattern, color_map,
flags)
Pigment.__init__(self)
cdef class PigmentMap(Pigment):
"""A pigment map."""
def __init__(self, Pattern pattern not None, map, bool sRGB not None = True):
"""
Create a PigmentMap.
Keyword arguments:
pattern -- the pattern to use for the mapping
map -- a dictionary of the form { val1: color1, val2: pigment2, ... },
or a list of the form [color1, pigment2, ...]
sRGB -- whether the gradients should be in sRGB or linear space
(default True)
"""
cdef dmnsn_map *pigment_map = dmnsn_new_pigment_map()
cdef dmnsn_pigment *real_pigment
if hasattr(map, "items"):
for i, pigment in map.items():
pigment = Pigment(pigment)
real_pigment = (<Pigment>pigment)._pigment
DMNSN_INCREF(real_pigment)
dmnsn_add_map_entry(pigment_map, i, &real_pigment)
else:
for i, pigment in enumerate(map):
pigment = Pigment(pigment)
real_pigment = (<Pigment>pigment)._pigment
DMNSN_INCREF(real_pigment)
dmnsn_add_map_entry(pigment_map, i/len(map), &real_pigment)
cdef dmnsn_pigment_map_flags flags
if sRGB:
flags = DMNSN_PIGMENT_MAP_SRGB
else:
flags = DMNSN_PIGMENT_MAP_REGULAR
DMNSN_INCREF(pattern._pattern)
self._pigment = dmnsn_new_pigment_map_pigment(pattern._pattern, pigment_map,
flags)
Pigment.__init__(self)
############
# Finishes #
############
cdef class Finish:
"""Object surface qualities."""
cdef dmnsn_finish _finish
def __cinit__(self):
self._finish = dmnsn_new_finish()
def __dealloc__(self):
dmnsn_delete_finish(self._finish)
def __add__(Finish lhs not None, Finish rhs not None):
"""
Combine two finishes.
In lhs + rhs, the attributes of rhs override those of lhs if any conflict;
thus, Ambient(0.1) + Ambient(0.2) is the same as Ambient(0.2)
"""
cdef Finish ret = Finish()
dmnsn_finish_cascade(&lhs._finish, &ret._finish)
dmnsn_finish_cascade(&rhs._finish, &ret._finish) # rhs gets priority
return ret
cdef _Finish(dmnsn_finish finish):
cdef Finish self = Finish.__new__(Finish)
self._finish = finish
dmnsn_finish_incref(&self._finish)
return self
cdef class Ambient(Finish):
"""Ambient light reflected."""
def __init__(self, color):
"""
Create an Ambient finish.
Keyword arguments:
color -- the color and intensity of the ambient light
"""
self._finish.ambient = dmnsn_new_basic_ambient(Color(color)._c)
cdef class Diffuse(Finish):
"""Lambertian diffuse reflection."""
def __init__(self, double diffuse):
"""
Create a Diffuse finish.
Keyword arguments:
diffuse -- the intensity of the diffuse reflection
"""
cdef dmnsn_color gray = dmnsn_color_mul(diffuse, dmnsn_white)
diffuse = dmnsn_color_intensity(dmnsn_color_from_sRGB(gray))
self._finish.diffuse = dmnsn_new_lambertian(diffuse)
cdef class Phong(Finish):
"""Phong specular highlight."""
def __init__(self, double strength, double size = 40.0):
"""
Create a Phong highlight.
"""
self._finish.specular = dmnsn_new_phong(strength, size)
cdef class Reflection(Finish):
"""Reflective finish."""
def __init__(self, min, max = None, double falloff = 1.0):
"""
Create a Reflection.
Keyword arguments:
min -- color and intensity of reflection at indirect angles
max -- color and intensity of reflection at direct angles (default: min)
falloff -- exponent for reflection falloff (default: 1.0)
"""
if max is None:
max = min
self._finish.reflection = dmnsn_new_basic_reflection(Color(min)._c,
Color(max)._c,
falloff)
############
# Textures #
############
cdef class Texture:
"""Object surface properties."""
cdef dmnsn_texture *_texture
def __init__(self, pigment = None, Finish finish = None):
"""
Create a Texture.
Keyword arguments:
pigment -- the Pigment for the texture, or a color (default: None)
finish -- the Finish for the texture (default: None)
"""
self._texture = dmnsn_new_texture()
if pigment is not None:
self.pigment = Pigment(pigment)
if finish is not None:
self.finish = finish
def __dealloc__(self):
dmnsn_delete_texture(self._texture)
property pigment:
"""The texture's pigment."""
def __get__(self):
return _Pigment(self._texture.pigment)
def __set__(self, Pigment pigment not None):
dmnsn_delete_pigment(self._texture.pigment)
self._texture.pigment = pigment._pigment
DMNSN_INCREF(self._texture.pigment)
property finish:
"""The texture's finish."""
def __get__(self):
return _Finish(self._texture.finish)
def __set__(self, Finish finish not None):
dmnsn_delete_finish(self._texture.finish)
self._texture.finish = finish._finish
dmnsn_finish_incref(&self._texture.finish)
cdef _Texture(dmnsn_texture *texture):
cdef Texture self = Texture.__new__(Texture)
self._texture = texture
DMNSN_INCREF(self._texture)
return self
#############
# Interiors #
#############
cdef class Interior:
"""Object interior properties."""
cdef dmnsn_interior *_interior
def __init__(self, double ior = 1.0):
"""
Create an Interior.
Keyword arguments:
ior -- index of reflection
"""
self._interior = dmnsn_new_interior()
self._interior.ior = ior
def __dealloc__(self):
dmnsn_delete_interior(self._interior)
property ior:
"""Index of reflection."""
def __get__(self):
return self._interior.ior
def __set__(self, double ior):
self._interior.ior = ior
cdef _Interior(dmnsn_interior *interior):
cdef Interior self = Interior.__new__(Interior)
self._interior = interior
DMNSN_INCREF(self._interior)
return self
###########
# Objects #
###########
cdef class Object:
"""Physical objects."""
cdef dmnsn_object *_object
def __cinit__(self):
self._object = NULL
def __init__(self, Texture texture = None, Interior interior = None):
"""
Initialize an Object.
Keyword arguments:
texture -- the object's Texture
interior -- the object's Interior
"""
if self._object == NULL:
raise TypeError("attempt to initialize base Object")
if texture is not None:
self._object.texture = texture._texture
DMNSN_INCREF(self._object.texture)
if interior is not None:
self._object.interior = interior._interior
DMNSN_INCREF(self._object.interior)
def __dealloc__(self):
dmnsn_delete_object(self._object)
def transform(self, Matrix trans not None):
"""Transform an object."""
self._object.trans = dmnsn_matrix_mul(trans._m, self._object.trans)
return self
# Transform an object without affecting the texture
cdef _intrinsic_transform(self, Matrix trans):
self._object.trans = dmnsn_matrix_mul(self._object.trans, trans._m)
if self._object.texture != NULL:
self._object.texture.trans = dmnsn_matrix_mul(self._object.texture.trans,
trans.inverse()._m)
cdef class Plane(Object):
"""A plane."""
def __init__(self, normal, double distance, *args, **kwargs):
"""
Create a Plane.
Keyword arguments:
normal -- a vector perpendicular to the plane
distance -- the distance from the origin to the plane, in the direction of
normal
Additionally, Plane() accepts any arguments that Object() accepts.
"""
self._object = dmnsn_new_plane(Vector(normal)._v)
Object.__init__(self, *args, **kwargs)
self._intrinsic_transform(translate(distance*Vector(normal)))
cdef class Sphere(Object):
"""A sphere."""
def __init__(self, center, double radius, *args, **kwargs):
"""
Create a Sphere.
Keyword arguments:
center -- the center of the sphere
radius -- the radius of the sphere
Additionally, Sphere() accepts any arguments that Object() accepts.
"""
self._object = dmnsn_new_sphere()
Object.__init__(self, *args, **kwargs)
cdef Matrix trans = translate(Vector(center))
trans *= scale(radius, radius, radius)
self._intrinsic_transform(trans)
cdef class Box(Object):
"""An axis-aligned rectangular prism."""
def __init__(self, min, max, *args, **kwargs):
"""
Create a Box.
Keyword arguments:
min -- the coordinate-wise minimal extent of the box
max -- the coordinate-wise maximal extent of the box
Additionally, Box() accepts any arguments that Object() accepts.
"""
self._object = dmnsn_new_cube()
Object.__init__(self, *args, **kwargs)
min = Vector(min)
max = Vector(max)
cdef Matrix trans = translate((max + min)/2)
trans *= scale((max - min)/2)
self._intrinsic_transform(trans)
cdef class Cone(Object):
"""A cone or cone slice."""
def __init__(self, bottom, double bottom_radius, top, double top_radius = 0.0,
bool open not None = False, *args, **kwargs):
"""
Create a Cone.
Keyword arguments:
bottom -- the location of the bottom of the cone
bottom_radius -- the radius at the bottom of the cone
top -- the location of the top of the cone
top_radius -- the radius at the top of the cone/cone slice (default 0.0)
open -- whether to draw the cone cap(s)
Additionally, Cone() accepts any arguments that Object() accepts.
"""
self._object = dmnsn_new_cone(bottom_radius, top_radius, open)
Object.__init__(self, *args, **kwargs)
# Lift the cone to start at the origin, then scale, rotate, and translate
# properly
cdef Vector dir = Vector(top) - Vector(bottom)
cdef Matrix trans = translate(Y)
trans = scale(1.0, dir.norm()/2, 1.0)*trans
trans = _Matrix(dmnsn_alignment_matrix(dmnsn_y, dir._v, dmnsn_x, dmnsn_z))*trans
trans = translate(bottom)*trans
self._intrinsic_transform(trans)
cdef class Cylinder(Cone):
"""A cylinder."""
def __init__(self, bottom, top, double radius, bool open not None = False):
"""
Create a Cylinder.
Keyword arguments:
bottom -- the location of the bottom of the cylinder
top -- the location of the top of the cylinder
radius -- the radius of the cylinder
open -- whether to draw the cylinder caps
Additionally, Cylinder() accepts any arguments that Object() accepts.
"""
Cone.__init__(self,
bottom = bottom, bottom_radius = radius,
top = top, top_radius = radius,
open = open)
cdef class Torus(Object):
"""A torus."""
def __init__(self, double major_radius, double minor_radius, *args, **kwargs):
"""
Create a Torus.
Keyword arguments:
major_radius -- the distance from the center of the torus to the center of
a circular cross-section of the torus
minor_radius -- the radius of the circular cross-sections of the torus
Additionally, Torus() accepts any arguments that Object() accepts.
"""
self._object = dmnsn_new_torus(major_radius, minor_radius)
Object.__init__(self, *args, **kwargs)
cdef class Union(Object):
"""A CSG union."""
def __init__(self, objects, *args, **kwargs):
"""
Create a Union.
Keyword arguments:
objects -- a list of objects to include in the union
Additionally, Union() accepts any arguments that Object() accepts.
"""
if len(objects) < 2:
raise TypeError("expected a list of two or more Objects")
cdef dmnsn_array *array = dmnsn_new_array(sizeof(dmnsn_object *))
cdef dmnsn_object *o
try:
for obj in objects:
o = (<Object?>obj)._object
DMNSN_INCREF(o)
dmnsn_array_push(array, &o)
self._object = dmnsn_new_csg_union(array)
finally:
dmnsn_delete_array(array)
Object.__init__(self, *args, **kwargs)
cdef class Intersection(Object):
"""A CSG intersection."""
def __init__(self, objects, *args, **kwargs):
"""
Create an Intersection.
Keyword arguments:
objects -- a list of objects to include in the intersection
Additionally, Intersection() accepts any arguments that Object() accepts.
"""
if len(objects) < 2:
raise TypeError("expected a list of two or more Objects")
cdef dmnsn_object *o
for obj in objects:
if self._object == NULL:
self._object = (<Object?>obj)._object
DMNSN_INCREF(self._object)
else:
o = (<Object?>obj)._object
DMNSN_INCREF(o)
self._object = dmnsn_new_csg_intersection(self._object, o)
Object.__init__(self, *args, **kwargs)
cdef class Difference(Object):
"""A CSG difference."""
def __init__(self, objects, *args, **kwargs):
"""
Create a Difference.
Keyword arguments:
objects -- a list of objects to include in the difference
Additionally, Difference() accepts any arguments that Object() accepts.
"""
if len(objects) < 2:
raise TypeError("expected a list of two or more Objects")
cdef dmnsn_object *o
for obj in objects:
if self._object == NULL:
self._object = (<Object?>obj)._object
DMNSN_INCREF(self._object)
else:
o = (<Object?>obj)._object
DMNSN_INCREF(o)
self._object = dmnsn_new_csg_difference(self._object, o)
Object.__init__(self, *args, **kwargs)
cdef class Merge(Object):
"""A CSG merge."""
def __init__(self, objects, *args, **kwargs):
"""
Create a Merge.
Keyword arguments:
objects -- a list of objects to include in the merge
Additionally, Merge() accepts any arguments that Object() accepts.
"""
if len(objects) < 2:
raise TypeError("expected a list of two or more Objects")
cdef dmnsn_object *o
for obj in objects:
if self._object == NULL:
self._object = (<Object?>obj)._object
DMNSN_INCREF(self._object)
else:
o = (<Object?>obj)._object
DMNSN_INCREF(o)
self._object = dmnsn_new_csg_merge(self._object, o)
Object.__init__(self, *args, **kwargs)
##########
# Lights #
##########
cdef class Light:
"""A light."""
cdef dmnsn_light *_light
def __dealloc__(self):
dmnsn_delete_light(self._light)
cdef class PointLight(Light):
"""A point light."""
def __init__(self, location, color):
"""
Create a PointLight.
Keyword arguments:
location -- the origin of the light rays
color -- the color and intensity of the light
"""
# Take the sRGB component because "color = 0.5*White" should really mean
# a half-intensity white light
self._light = dmnsn_new_point_light(Vector(location)._v, Color(color)._sRGB)
Light.__init__(self)
###########
# Cameras #
###########
cdef class Camera:
"""A camera."""
cdef dmnsn_camera *_camera
def __cinit__(self):
self._camera = NULL
def __dealloc__(self):
dmnsn_delete_camera(self._camera)
def transform(self, Matrix trans not None):
"""Transform a camera."""
if self._camera == NULL:
raise TypeError("attempt to transform base Camera")
self._camera.trans = dmnsn_matrix_mul(trans._m, self._camera.trans)
return self
cdef class PerspectiveCamera(Camera):
"""A regular perspective camera."""
def __init__(self, location = -Z, look_at = 0, sky = Y,
angle = dmnsn_degrees(atan(1.0))):
"""
Create a PerspectiveCamera.
Keyword arguments:
location -- the location of the camera (default: -Z)
look_at -- where to aim the camera (default: 0)
sky -- the direction of the top of the camera (default: Y)
angle -- the field of view angle (from bottom to top) (default: 45)
"""
self._camera = dmnsn_new_perspective_camera()
Camera.__init__(self)
# Apply the field of view angle
self.transform(scale(tan(dmnsn_radians(angle))*(X + Y) + Z))
cdef Vector dir = Vector(look_at) - Vector(location)
cdef Vector vsky = Vector(sky)
# Line up the top of the viewport with the sky vector
cdef Matrix align_sky = _Matrix(dmnsn_alignment_matrix(dmnsn_y, vsky._v,
dmnsn_z, dmnsn_x))
cdef Vector forward = align_sky*Z
cdef Vector right = align_sky*X
# Line up the look at point with look_at
self.transform(_Matrix(dmnsn_alignment_matrix(forward._v, dir._v,
vsky._v, right._v)))
# Move the camera into position
self.transform(translate(Vector(location)))
###############
# Sky Spheres #
###############
cdef class SkySphere:
"""A scene background."""
cdef dmnsn_sky_sphere *_sky_sphere
def __init__(self, pigments):
"""
Create a SkySphere.
Keyword arguments:
pigments -- the list of pigments that make up the background, in back-to-
front order
"""
self._sky_sphere = dmnsn_new_sky_sphere()
cdef Pigment real_pigment
for pigment in pigments:
real_pigment = Pigment(pigment)
DMNSN_INCREF(real_pigment._pigment)
dmnsn_array_push(self._sky_sphere.pigments, &real_pigment._pigment)
def __dealloc__(self):
dmnsn_delete_sky_sphere(self._sky_sphere)
def transform(self, Matrix trans not None):
"""Transform a sky sphere."""
self._sky_sphere.trans = dmnsn_matrix_mul(trans._m, self._sky_sphere.trans)
return self
##########
# Scenes #
##########
cdef class Scene:
"""An entire scene."""
cdef dmnsn_scene *_scene
def __init__(self, Canvas canvas not None, objects, lights,
Camera camera not None):
"""
Create a Scene.
Keyword arguments:
canvas -- the rendering Canvas
objects -- the list of objects in the scene
lights -- the list of lights in the scene
camera -- the camera for the scene
"""
self._scene = dmnsn_new_scene()
self._scene.canvas = canvas._canvas
DMNSN_INCREF(self._scene.canvas)
cdef dmnsn_object *o
for obj in objects:
o = (<Object?>obj)._object
DMNSN_INCREF(o)
dmnsn_array_push(self._scene.objects, &o)
cdef dmnsn_light *l
for light in lights:
l = (<Light?>light)._light
DMNSN_INCREF(l)
dmnsn_array_push(self._scene.lights, &l)
# Account for image dimensions in the camera
camera._camera.trans = dmnsn_matrix_mul(
camera._camera.trans,
dmnsn_scale_matrix(dmnsn_new_vector(canvas.width/canvas.height, 1.0, 1.0))
)
self._scene.camera = camera._camera
DMNSN_INCREF(self._scene.camera)
property default_texture:
"""The default Texture for objects."""
def __get__(self):
return _Texture(self._scene.default_texture)
def __set__(self, Texture texture not None):
dmnsn_delete_texture(self._scene.default_texture)
self._scene.default_texture = texture._texture
DMNSN_INCREF(self._scene.default_texture)
property default_interior:
"""The default Interior for objects."""
def __get__(self):
return _Interior(self._scene.default_interior)
def __set__(self, Interior interior not None):
dmnsn_delete_interior(self._scene.default_interior)
self._scene.default_interior = interior._interior
DMNSN_INCREF(self._scene.default_interior)
property background:
"""The solid background color of the scene (default: Black)."""
def __get__(self):
return _Color(self._scene.background)
def __set__(self, color):
self._scene.background = Color(color)._c
property sky_sphere:
"""The background sky pattern of the scene."""
def __set__(self, SkySphere sky_sphere not None):
dmnsn_delete_sky_sphere(self._scene.sky_sphere)
self._scene.sky_sphere = sky_sphere._sky_sphere
DMNSN_INCREF(self._scene.sky_sphere)
property adc_bailout:
"""The adaptive depth control bailout (default: 1/255)."""
def __get__(self):
return self._scene.adc_bailout
def __set__(self, double bailout):
self._scene.adc_bailout = bailout
property recursion_limit:
"""The rendering recursion limit (default: 5)."""
def __get__(self):
return self._scene.reclimit
def __set__(self, level):
self._scene.reclimit = level
property nthreads:
"""The number of threads to use for the render."""
def __get__(self):
return self._scene.nthreads
def __set__(self, n):
self._scene.nthreads = n
property bounding_timer:
"""The Timer for building the bounding hierarchy."""
def __get__(self):
if self._scene.bounding_timer == NULL:
raise RuntimeError('scene has not been rendered yet')
return _Timer(self._scene.bounding_timer)
property render_timer:
"""The Timer for the actual render."""
def __get__(self):
if self._scene.render_timer == NULL:
raise RuntimeError('scene has not been rendered yet')
return _Timer(self._scene.render_timer)
def raytrace(self):
"""Render the scene."""
# Ensure the default texture is complete
cdef Texture default = Texture(Black)
dmnsn_texture_cascade(default._texture, &self._scene.default_texture)
dmnsn_raytrace_scene(self._scene)
def __dealloc__(self):
dmnsn_delete_scene(self._scene)
|