From 54e1ad43c7629d85f88cefbecdfe3e60e8c42294 Mon Sep 17 00:00:00 2001
From: Tavian Barnes <tavianator@gmail.com>
Date: Tue, 17 Nov 2009 16:06:13 -0500
Subject: Use "diffuse" instead of "specular" for diffuse finish.

---
 tests/libdimension/tests.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'tests')

diff --git a/tests/libdimension/tests.c b/tests/libdimension/tests.c
index 5daa5be..85c43a6 100644
--- a/tests/libdimension/tests.c
+++ b/tests/libdimension/tests.c
@@ -31,7 +31,7 @@ dmnsn_new_default_scene()
   }
 
   /* Default finish */
-  scene->default_texture->finish = dmnsn_new_specular_finish();
+  scene->default_texture->finish = dmnsn_new_diffuse_finish();
 
   /* Background color */
   dmnsn_sRGB sRGB = { .R = 0.0, .G = 0.0, .B = 0.1 };
-- 
cgit v1.2.3