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path: root/libdimension/scene.c
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* Implement sky spheres.Tavian Barnes2010-11-191-0/+14
* Support global ambient_light.Tavian Barnes2010-11-191-0/+2
* Document libdimension with Doxygen.Tavian Barnes2010-11-141-0/+5
* Add a timer API to libdimension.Tavian Barnes2010-09-261-0/+5
* Add dmnsn_free() to match dmnsn_malloc().Tavian Barnes2010-09-261-1/+1
* Rename dimension_impl.h to dimension-impl.h.Tavian Barnes2010-07-141-1/+1
* Use sched_getaffinity() rather than sysconf(_SC_NPROCESSORS_ONLN).Tavian Barnes2010-06-281-8/+2
* Fix some copyright dates.Tavian Barnes2010-05-101-1/+1
* New DMNSN_ARRAY_FOREACH() macro, faster than iterating with dmnsn_array_get().Tavian Barnes2010-05-081-10/+4
* Use C99 for loop initializers.Tavian Barnes2010-05-051-3/+2
* Fix some includes.Tavian Barnes2010-04-271-0/+1
* Remove a bunch of errno.h includes.Tavian Barnes2010-04-131-1/+0
* New dmnsn_malloc() function, and friends.Tavian Barnes2010-04-071-23/+14
* Set errno on failures.Tavian Barnes2010-04-011-0/+4
* Determine nthreads in dmnsn_new_scene().Tavian Barnes2010-02-231-1/+7
* Rename `limit' scene field to `reclimit'.Tavian Barnes2010-02-231-1/+1
* Fix up license blurbs and copyright year.Tavian Barnes2010-01-271-1/+1
* Match POV-Ray's default trace limit of 5.Tavian Barnes2010-01-141-1/+1
* Make number of raytracing worker threads configurable.Tavian Barnes2010-01-141-6/+7
* Make recursion limit a scene parameter.Tavian Barnes2010-01-081-0/+1
* Implement phong shading.Tavian Barnes2009-11-171-0/+4
* Add support for finishes (BRDFs).Tavian Barnes2009-11-091-1/+1
* Make dmnsn_delete_scene() delete the scene's elements too.Tavian Barnes2009-11-091-0/+17
* Add lights to scenes.Tavian Barnes2009-11-091-3/+6
* More memory handling improvements.Tavian Barnes2009-10-201-0/+2
* Add support for default textures.Tavian Barnes2009-07-161-0/+1
* Render pigments.Tavian Barnes2009-07-161-1/+1
* Add ability to set rendering quality.Tavian Barnes2009-07-121-0/+1
* Update license copyrights to 2009.Tavian Barnes2009-07-081-1/+1
* Comments and style adjustments, and a couple fixes.Tavian Barnes2009-07-081-1/+2
* Add lots of comments, and some code fixes discovered in the process.Tavian Barnes2009-06-261-0/+2
* Make raytracing engine multi-threaded.Tavian Barnes2009-06-141-22/+0
* Properly forward-declare dmnsn_object and dmnsn_camera, and take aTavian Barnes2009-06-131-2/+2
* Add camera type.Tavian Barnes2009-06-131-17/+5
* Work towards a raytracing engine.Tavian Barnes2009-06-131-0/+74