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path: root/libdimension/dimension/pigment.h
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* pigment: Use pool.Tavian Barnes2014-05-311-15/+2
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* pigment: Kill ->ptr field.Tavian Barnes2014-05-271-7/+16
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* Make refcount declarations uniform.Tavian Barnes2011-12-151-1/+1
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* Re-think colors.Tavian Barnes2011-12-141-5/+5
| | | | | | | | | Color is a property of light, and thus doesn't include information about transparency. But canvas pixels and object pigments represent a color and a degree of transparency. The new type dmnsn_tcolor/ TColor encapsulates that information. Also, fix the transparent shadow implementation.
* Make API more consistent.Tavian Barnes2011-10-301-2/+2
| | | | Object methods should be dmnsn_<object>_<fn>().
* Update copyright years.Tavian Barnes2011-08-311-1/+1
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* Vast libdimension API and internals improvements.Tavian Barnes2011-06-131-0/+12
| | | | | Couldn't really do these while I was trying to be POV-Ray compatible, 'cause they would've broken compatibility.
* Get rid of include guards on sub-headers.Tavian Barnes2011-05-161-5/+0
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* Update email address.Tavian Barnes2011-03-081-1/+1
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* Split pigments and finishes into their own headers/sources.Tavian Barnes2010-12-021-0/+83