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* Replace sky_spheres with a single background pigment.Tavian Barnes2011-08-213-58/+12
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* Don't dynamically allocate timers.Tavian Barnes2011-08-212-20/+9
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* Support thread cancelation, and handle ^C in the client.Tavian Barnes2011-08-192-3/+10
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* Handle reflection correctly in the client.Tavian Barnes2011-08-181-2/+5
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* Rename "translucency" to "transparency".Tavian Barnes2011-08-122-3/+3
| | | | Perhaps I should look up terms before I use them.
* Use regular def for Matrix.inverse().Tavian Barnes2011-08-121-2/+3
| | | | cpdef seems to generate non-ISO-C code.
* Take *args and **kwargs in Cylinder().Tavian Barnes2011-08-031-2/+4
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* Add [] accessors to Canvases.Tavian Barnes2011-07-292-0/+36
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* Support rendering image subregions.Tavian Barnes2011-07-292-7/+47
| | | | This is the first step to supporting distributed renders.
* Add leopard pigment.Tavian Barnes2011-07-282-0/+7
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* Make the checker pattern a singleton.Tavian Barnes2011-07-282-9/+1
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* Remove color_maps.Tavian Barnes2011-07-282-37/+0
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* Reduce duplication between demo.py and demo.dmnsn.Tavian Barnes2011-07-262-130/+7
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* Add some sanity checking.Tavian Barnes2011-07-261-1/+6
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* Implement quick_color for Pigments.Tavian Barnes2011-07-132-10/+19
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* Support flags-style syntax for --quality.Tavian Barnes2011-07-131-4/+59
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* Implement triangles.Tavian Barnes2011-07-133-0/+37
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* Clean up tests a bit.Tavian Barnes2011-07-131-4/+3
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* Use a default diffuse amount of 0.7.Tavian Barnes2011-06-171-1/+1
| | | | | POV-Ray's default of 0.6 was added to a 0.1 ambient. But when you do the sRGB correctly, 0.6 + 0.1 ~= 0.6.
* Add pigment= and finish= shorthand to Object.__init__().Tavian Barnes2011-06-172-34/+77
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* Use /usr/bin/env python3 rather than /usr/bin/python3.Tavian Barnes2011-06-164-4/+4
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* Implement Progress class.Tavian Barnes2011-06-165-7/+140
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* Fix python module license.Tavian Barnes2011-06-162-12/+14
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* More slight style fixes.Tavian Barnes2011-06-161-4/+4
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* Use types for command-line options, and support --quality.Tavian Barnes2011-06-161-1/+8
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* Make python module more "pythonic".Tavian Barnes2011-06-155-190/+562
| | | | Use lower_case instead of mixedCase, and add docstrings.
* Add .pigment and .finish properties to Textures.Tavian Barnes2011-06-152-50/+60
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* Use propper extensions for tests.Tavian Barnes2011-06-141-0/+1
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* Add Timers to Python module.Tavian Barnes2011-06-142-0/+59
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* Fix rotational alignment.Tavian Barnes2011-06-143-25/+12
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* Use Cython for the Python module.Tavian Barnes2011-06-1325-2130/+1417
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* Add transform() to Python Objects.Tavian Barnes2011-05-294-10/+44
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* Handle sRGB gamma correctly.Tavian Barnes2011-05-282-32/+42
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* Add cameras, objects, and spheres to Python module.Tavian Barnes2011-05-2223-113/+637
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* Switch to Blender model of filtered transparency.Tavian Barnes2011-05-202-28/+28
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* Add Canvases to the Python module.Tavian Barnes2011-05-208-12/+290
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* Properly handle bools in dieOnWarnings().Tavian Barnes2011-05-201-3/+7
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* Add Colors to the Python extension.Tavian Barnes2011-05-209-31/+461
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* Rename Python dimension.h to dimension-python.h.Tavian Barnes2011-05-206-6/+6
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* Fix Matrix repr() and tests.Tavian Barnes2011-05-202-14/+28
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* Improve dmnsn_py_Vector_args() API.Tavian Barnes2011-05-202-70/+35
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* Add python headers to Makefile.am to fix distcheck.Tavian Barnes2011-05-191-1/+5
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* Add matricies to Python module.Tavian Barnes2011-05-197-16/+419
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* Don't #include .c files.Tavian Barnes2011-05-197-27/+103
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* Implement Vectors in python.Tavian Barnes2011-05-187-115/+523
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* Add dieOnWarnings() to python module.Tavian Barnes2011-05-173-52/+72
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* Split python Scenes into a new source file, add python tests.Tavian Barnes2011-05-165-40/+175
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* Start Python interface.Tavian Barnes2011-05-162-0/+108