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path: root/dimension/realize.c
Commit message (Collapse)AuthorAgeFilesLines
* Rip out old client.Tavian Barnes2011-05-151-1450/+0
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* Implement adaptive depth control.Tavian Barnes2011-04-251-0/+5
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* Make colors less abstract.Tavian Barnes2011-04-221-12/+5
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* Don't use awkward (*fptr)() syntax.Tavian Barnes2011-04-031-4/+4
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* Update email address.Tavian Barnes2011-03-081-1/+1
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* New dmnsn_warning() API, remove different severities.Tavian Barnes2011-03-081-6/+4
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* Implement pigment maps.Tavian Barnes2010-11-231-41/+103
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* Generisise map implementation.Tavian Barnes2010-11-221-13/+13
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* Implement sky spheres.Tavian Barnes2010-11-191-0/+35
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* Support global ambient_light.Tavian Barnes2010-11-191-0/+7
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* Parse charset.Tavian Barnes2010-11-191-0/+1
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* Parse max_intersections.Tavian Barnes2010-11-191-4/+5
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* Add 'sturm' modifier to the AST anyway.Tavian Barnes2010-11-191-0/+4
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* Make the bottom [0 0 0 1] of affine transformation matricies implicit.Tavian Barnes2010-11-161-5/+0
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* Document libdimension with Doxygen.Tavian Barnes2010-11-141-16/+15
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* Add quick_color to pigments.Tavian Barnes2010-11-081-0/+8
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* Fix default color_maps for pattern pigments.Tavian Barnes2010-11-081-2/+5
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* Remove useless array node from color-lists.Tavian Barnes2010-11-081-5/+2
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* Add gradient pattern support to dimension.Tavian Barnes2010-11-081-0/+36
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* Support checkered pigments in dimension.Tavian Barnes2010-11-071-7/+110
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* Add torii to dimension.Tavian Barnes2010-10-261-0/+19
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* Add cones to dimension.Tavian Barnes2010-10-201-9/+21
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* Add cone support to libdimension.Tavian Barnes2010-10-201-2/+3
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* Add cylinder support to dimension.Tavian Barnes2010-08-151-0/+47
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* Apply transformations to light sources too in CSG objects.Tavian Barnes2010-07-301-16/+24
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* New dmnsn_radians() and dmnsn_degrees() conversion functions.Tavian Barnes2010-07-031-6/+2
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* Code formatting fixes.Tavian Barnes2010-07-011-1/+1
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* Abstract syntax tree improvements.Tavian Barnes2010-06-191-53/+38
| | | | Keep objects in a single DMNSN_AST_OBJECT node type.
* Fully implement POV-Ray transformations.Tavian Barnes2010-06-171-41/+83
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* Bulk-load CSG unions.Tavian Barnes2010-06-141-7/+33
| | | | The old way made O(n) PR-trees for no particular reason.
* Use /* style comments instead of // in realize.c.Tavian Barnes2010-05-171-2/+2
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* Fix some copyright dates.Tavian Barnes2010-05-101-1/+1
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* New DMNSN_ARRAY_FOREACH() macro, faster than iterating with dmnsn_array_get().Tavian Barnes2010-05-081-112/+87
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* Use C99 for loop initializers.Tavian Barnes2010-05-051-22/+11
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* Don't apply the transformations which create an object to its textures.Tavian Barnes2010-05-031-0/+13
| | | | For example, sphere { 0, 2 } would scale the texture by a factor of 2.
* Don't apply object modifiers to a NULL CSG object.Tavian Barnes2010-05-031-1/+2
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* Give backtraces for diagnostics from macros and include files.Tavian Barnes2010-04-181-6/+10
| | | | | Partly this means that dmnsn_diagnostic() can't be called anywhere except during parsing, because the dmnsn_parse_location::parent pointers dangle.
* Have dmnsn_diagnostic() take a dmnsn_parse_location.Tavian Barnes2010-04-181-5/+3
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* Rename dmnsn_matrix_*_mul() to dmnsn_transform_*().Tavian Barnes2010-04-171-13/+13
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* Initial support for image_maps.Tavian Barnes2010-04-151-5/+44
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* Support transforming pigments and textures in dimension.Tavian Barnes2010-04-151-16/+57
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* Support planes in dimension.Tavian Barnes2010-04-151-0/+25
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* Improve CSG and light handling.Tavian Barnes2010-04-101-128/+128
| | | | | | - Lights can be inside CSG objects - Lights can be modified by transformations - CSG objects can contain only one object
* New dmnsn_malloc() function, and friends.Tavian Barnes2010-04-071-60/+0
| | | | | | I'm tired of checking for malloc failures everywhere, considering it never happens. So just bail out whenever it does. A lot of stuff is guaranteed to succeed if it returns now.
* Implement CSG in front-end.Tavian Barnes2010-04-071-27/+209
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* Warn about "rounding" not "casting" floats to integers.Tavian Barnes2010-03-111-1/+1
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* Preliminary support for global_settings.Tavian Barnes2010-03-091-3/+52
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* Don't treat colors and vectors as different types.Tavian Barnes2010-03-081-2/+2
| | | | | This allows things like 0.5*White, where White was #defined to be a color. POV-Ray's colors.inc almost parses now.
* Allow bare finishes in object modifiers.Tavian Barnes2010-02-281-0/+12
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* Parse interiors.Tavian Barnes2010-02-251-5/+39
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