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* Print something when warning test fails.Tavian Barnes2010-10-241-0/+4
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* Fix inside calculation for cones.Tavian Barnes2010-10-221-2/+5
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* Whitespace fix in lexer.l.Tavian Barnes2010-10-211-1/+2
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* Change initial array capacity to 2.Tavian Barnes2010-10-211-11/+11
| | | | | A quick experiment shows that arrays average less than 2 elements, and this helps a bit with the memory-hogginess of the parser.
* Don't call malloc() in the default error handler.Tavian Barnes2010-10-201-5/+1
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* Match the render.c scene's camera to demo.pov.Tavian Barnes2010-10-201-1/+5
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* Add cones to dimension.Tavian Barnes2010-10-209-17/+64
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* Add cone support to libdimension.Tavian Barnes2010-10-204-21/+63
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* Missing `void' in argument list.Tavian Barnes2010-10-201-1/+1
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* Missed some free() -> dmnsn_free() conversions.Tavian Barnes2010-10-1810-10/+10
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* Inline some commonly-used functions.Tavian Barnes2010-10-184-31/+34
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* error.c improvements.Tavian Barnes2010-10-021-9/+15
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* Error out if an error occurs in a raytracing worker thread.Tavian Barnes2010-10-021-1/+8
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* Drop rwlock in progress.c on errors.Tavian Barnes2010-09-301-6/+18
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* Fix behaviour when the error handler itself calls dmnsn_error().Tavian Barnes2010-09-302-4/+16
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* Use __thread for TLS in png.c.Tavian Barnes2010-09-301-32/+3
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* Don't assume M_PI will be defined.Tavian Barnes2010-09-301-2/+2
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* Make dmnsn_new_thread() bail out on errors.Tavian Barnes2010-09-294-19/+9
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* Make parts of the progress API internal.Tavian Barnes2010-09-295-44/+33
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* Fix race condition in error.c.Tavian Barnes2010-09-291-2/+4
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* Fix whitespace in error.c.Tavian Barnes2010-09-261-1/+0
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* Add a timer API to libdimension.Tavian Barnes2010-09-268-44/+185
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* Add support for jemalloc.Tavian Barnes2010-09-262-0/+17
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* Add dmnsn_free() to match dmnsn_malloc().Tavian Barnes2010-09-2627-67/+74
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* Optimize DMNSN_ARRAY_FOREACH() a bit.Tavian Barnes2010-09-191-3/+3
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* Add some dimension benchmarks.Tavian Barnes2010-09-088-1/+270
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* Fix typo in README.Tavian Barnes2010-09-081-1/+1
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* Add contents to README file.Tavian Barnes2010-08-181-0/+33
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* Add cylinder support to dimension.Tavian Barnes2010-08-159-2/+97
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* Make dmnsn_vector_axis_angle() handle edge cases.Tavian Barnes2010-08-151-1/+5
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* Cylinder fixes.Tavian Barnes2010-08-151-8/+17
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* Support closed cylinders.Tavian Barnes2010-08-143-15/+42
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* Add cylinders to libdimension.Tavian Barnes2010-08-145-1/+108
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* Get rid of a lot of unnecessary wakeups in dmnsn_wait_progress().Tavian Barnes2010-08-092-6/+23
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* Optimize PR-tree construction a bit.Tavian Barnes2010-08-012-7/+13
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* Fix PR-tree implementation.Tavian Barnes2010-08-012-14/+15
| | | | Grab priority leaves all at once instead of round-robin.
* Fix some -W{strict,missing}-prototypes warnings.Tavian Barnes2010-07-3126-51/+51
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* Apply transformations to light sources too in CSG objects.Tavian Barnes2010-07-301-16/+24
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* Move test outside of loop in dmnsn_prtree_intersection_recursive().Tavian Barnes2010-07-201-7/+13
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* Use dmnsn_min() and _max() in dmnsn_vector_min() and _max().Tavian Barnes2010-07-181-10/+10
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* Make DMNSN_PRTREE_B and internal types local to prtree.c.Tavian Barnes2010-07-183-12/+15
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* Remove degeneracy test from ray-box intersections.Tavian Barnes2010-07-181-17/+25
| | | | | To avoid testing degenerate boxes, set prtree->root to NULL when the tree contains no bounded objects.
* Speed up cube intersection tests.Tavian Barnes2010-07-161-83/+60
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* Add descriptive comment to new branchless ray-AABB intersection tests.Tavian Barnes2010-07-151-0/+9
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* Remove some unneeded tests from ray-AABB intersection tests.Tavian Barnes2010-07-151-43/+28
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* Clean up optimized ray-AABB intersection code a bit.Tavian Barnes2010-07-151-21/+29
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* Make prtree benchmark use a more realistic ray.Tavian Barnes2010-07-141-2/+2
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* Precalculate 1.0/ray.n.{x,y,z} for ray-box intersection tests.Tavian Barnes2010-07-141-12/+17
| | | | This saves us nearly a factor of 2, and I feel silly for not doing this before.
* Rename dimension_impl.h to dimension-impl.h.Tavian Barnes2010-07-1413-12/+13
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* Don't expose the contents of struct dmnsn_progress.Tavian Barnes2010-07-146-25/+50
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