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-rw-r--r--libdimensionxx/dimensionxx/raytrace.hpp50
-rw-r--r--libdimensionxx/dimensionxx/scene.hpp4
2 files changed, 50 insertions, 4 deletions
diff --git a/libdimensionxx/dimensionxx/raytrace.hpp b/libdimensionxx/dimensionxx/raytrace.hpp
new file mode 100644
index 0000000..bfd7e1c
--- /dev/null
+++ b/libdimensionxx/dimensionxx/raytrace.hpp
@@ -0,0 +1,50 @@
+/*************************************************************************
+ * Copyright (C) 2008 Tavian Barnes <tavianator@gmail.com> *
+ * *
+ * This file is part of The Dimension Library. *
+ * *
+ * The Dimension Library is free software; you can redistribute it and/ *
+ * or modify it under the terms of the GNU Lesser General Public License *
+ * as published by the Free Software Foundation; either version 3 of the *
+ * License, or (at your option) any later version. *
+ * *
+ * The Dimension Library is distributed in the hope that it will be *
+ * useful, but WITHOUT ANY WARRANTY; without even the implied warranty *
+ * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
+ * Lesser General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU Lesser General Public *
+ * License along with this program. If not, see *
+ * <http://www.gnu.org/licenses/>. *
+ *************************************************************************/
+
+// C++ wrapper for libdimension raytracing
+
+#ifndef DIMENSIONXX_RAYTRACE_HPP
+#define DIMENSIONXX_RAYTRACE_HPP
+
+#include <istream>
+#include <ostream>
+
+namespace Dimension
+{
+ class Raytracer
+ {
+ public:
+ Raytracer(Scene& scene);
+ ~Raytracer();
+
+ void render();
+ Progress render_async();
+
+ private:
+ // Copying prohibited
+ Raytracer(const Raytracer&);
+ Raytracer& operator=(const Raytracer&);
+
+ Scene* m_scene;
+ bool m_rendered;
+ };
+}
+
+#endif /* DIMENSIONXX_RAYTRACE_HPP */
diff --git a/libdimensionxx/dimensionxx/scene.hpp b/libdimensionxx/dimensionxx/scene.hpp
index 4f906ef..256de29 100644
--- a/libdimensionxx/dimensionxx/scene.hpp
+++ b/libdimensionxx/dimensionxx/scene.hpp
@@ -46,10 +46,6 @@ namespace Dimension
// Add objects
void push_object(Object& object);
- // Render it!
- void raytrace();
- Progress raytrace_async();
-
// Access the wrapped C object.
dmnsn_scene* dmnsn();
const dmnsn_scene* dmnsn() const;