summaryrefslogtreecommitdiffstats
path: root/libdimensionxx/dimensionxx/scene.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'libdimensionxx/dimensionxx/scene.hpp')
-rw-r--r--libdimensionxx/dimensionxx/scene.hpp68
1 files changed, 68 insertions, 0 deletions
diff --git a/libdimensionxx/dimensionxx/scene.hpp b/libdimensionxx/dimensionxx/scene.hpp
new file mode 100644
index 0000000..4f906ef
--- /dev/null
+++ b/libdimensionxx/dimensionxx/scene.hpp
@@ -0,0 +1,68 @@
+/*************************************************************************
+ * Copyright (C) 2008 Tavian Barnes <tavianator@gmail.com> *
+ * *
+ * This file is part of The Dimension Library. *
+ * *
+ * The Dimension Library is free software; you can redistribute it and/ *
+ * or modify it under the terms of the GNU Lesser General Public License *
+ * as published by the Free Software Foundation; either version 3 of the *
+ * License, or (at your option) any later version. *
+ * *
+ * The Dimension Library is distributed in the hope that it will be *
+ * useful, but WITHOUT ANY WARRANTY; without even the implied warranty *
+ * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
+ * Lesser General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU Lesser General Public *
+ * License along with this program. If not, see *
+ * <http://www.gnu.org/licenses/>. *
+ *************************************************************************/
+
+// dmnsn_scene* wrapper.
+
+#ifndef DIMENSIONXX_SCENE_HPP
+#define DIMENSIONXX_SCENE_HPP
+
+namespace Dimension
+{
+ // Base scene class. Wraps a dmnsn_scene*.
+ class Scene
+ {
+ public:
+ // Allocate a dmnsn_scene
+ Scene(const Color& background, Camera& camera, Canvas& canvas);
+ // Wrap an existing scene
+ explicit Scene(dmnsn_scene* scene);
+ // Delete the scene
+ ~Scene();
+
+ // Element access
+ Color background() const;
+ Camera& camera();
+ const Camera& camera() const;
+ Canvas& canvas();
+ const Canvas& canvas() const;
+
+ // Add objects
+ void push_object(Object& object);
+
+ // Render it!
+ void raytrace();
+ Progress raytrace_async();
+
+ // Access the wrapped C object.
+ dmnsn_scene* dmnsn();
+ const dmnsn_scene* dmnsn() const;
+
+ private:
+ // Copying prohibited
+ Scene(const Scene&);
+ Scene& operator=(const Scene&);
+
+ dmnsn_scene* m_scene;
+ Camera* m_camera;
+ Canvas* m_canvas;
+ };
+}
+
+#endif /* DIMENSIONXX_SCENE_HPP */