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-rw-r--r--libdimension/dimension/object.h3
-rw-r--r--libdimension/object.c6
-rw-r--r--libdimension/raytrace.c10
3 files changed, 15 insertions, 4 deletions
diff --git a/libdimension/dimension/object.h b/libdimension/dimension/object.h
index bd660a0..589ac29 100644
--- a/libdimension/dimension/object.h
+++ b/libdimension/dimension/object.h
@@ -38,6 +38,9 @@ struct dmnsn_object {
/* Generic pointer for object info */
void *ptr;
+ /* Transformation matrix */
+ dmnsn_matrix trans;
+
/* Callback functions */
dmnsn_object_intersections_fn *intersections_fn;
dmnsn_object_inside_fn *inside_fn;
diff --git a/libdimension/object.c b/libdimension/object.c
index 39064f3..75a82b6 100644
--- a/libdimension/object.c
+++ b/libdimension/object.c
@@ -24,7 +24,11 @@
dmnsn_object *
dmnsn_new_object()
{
- return malloc(sizeof(dmnsn_object));
+ dmnsn_object *object = malloc(sizeof(dmnsn_object));
+ if (object) {
+ object->trans = dmnsn_identity_matrix();
+ }
+ return object;
}
void
diff --git a/libdimension/raytrace.c b/libdimension/raytrace.c
index 469ac66..316157a 100644
--- a/libdimension/raytrace.c
+++ b/libdimension/raytrace.c
@@ -68,7 +68,7 @@ dmnsn_raytrace_scene_thread(void *arg)
{
unsigned int i, j, k;
dmnsn_object *object;
- dmnsn_line ray;
+ dmnsn_line ray, ray_trans;
dmnsn_raytrace_thread_payload *payload = (dmnsn_raytrace_thread_payload *)arg;
dmnsn_scene *scene = payload->scene;
dmnsn_array *intersections;
@@ -83,11 +83,15 @@ dmnsn_raytrace_scene_thread(void *arg)
/* Get the ray corresponding to the (i,j)th pixel */
ray = (*scene->camera->ray_fn)(scene->camera, scene->canvas, i, j);
-
+
for (k = 0; k < scene->objects->length; ++k) {
dmnsn_array_get(scene->objects, k, &object);
+
+ /* Transform the ray according to the object */
+ ray_trans = dmnsn_matrix_line_mul(object->trans, ray);
+
/* Test for an intersection with an object */
- intersections = (*object->intersections_fn)(object, ray);
+ intersections = (*object->intersections_fn)(object, ray_trans);
if (intersections->length > 0) {
/* Mark intersections white */
dmnsn_set_pixel(scene->canvas, i, j,