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+/*************************************************************************
+ * Copyright (C) 2009-2014 Tavian Barnes <tavianator@tavianator.com> *
+ * *
+ * This file is part of The Dimension Library. *
+ * *
+ * The Dimension Library is free software; you can redistribute it and/ *
+ * or modify it under the terms of the GNU Lesser General Public License *
+ * as published by the Free Software Foundation; either version 3 of the *
+ * License, or (at your option) any later version. *
+ * *
+ * The Dimension Library is distributed in the hope that it will be *
+ * useful, but WITHOUT ANY WARRANTY; without even the implied warranty *
+ * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
+ * Lesser General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU Lesser General Public *
+ * License along with this program. If not, see *
+ * <http://www.gnu.org/licenses/>. *
+ *************************************************************************/
+
+/**
+ * @file
+ * Rendering.
+ */
+
+#ifndef DMNSN_RENDER_H
+#error "Please include <dimension/render.h> instead of this header directly."
+#endif
+
+/**
+ * Render a scene.
+ * @param[in,out] scene The scene to render.
+ */
+void dmnsn_render(dmnsn_scene *scene);
+
+/**
+ * Render a scene in the background.
+ * @param[in,out] scene The scene to render.
+ * @return A \p dmnsn_future object.
+ */
+dmnsn_future *dmnsn_render_async(dmnsn_scene *scene);