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authorTavian Barnes <tavianator@gmail.com>2011-07-29 00:38:18 -0600
committerTavian Barnes <tavianator@gmail.com>2011-07-29 00:38:18 -0600
commit5a8b1d413e98abd10b8ca6b1eb5eb91987f39ebf (patch)
tree705f357b3e8acddce87578f46cb8f9cb013b36eb /libdimension
parent9de8a544bc0bae9ebbc2eed10c120a7e14af441e (diff)
downloaddimension-5a8b1d413e98abd10b8ca6b1eb5eb91987f39ebf.tar.xz
Support rendering image subregions.
This is the first step to supporting distributed renders.
Diffstat (limited to 'libdimension')
-rw-r--r--libdimension/dimension/scene.h6
-rw-r--r--libdimension/raytrace.c4
-rw-r--r--libdimension/scene.c11
3 files changed, 19 insertions, 2 deletions
diff --git a/libdimension/dimension/scene.h b/libdimension/dimension/scene.h
index 969fa45..41e2360 100644
--- a/libdimension/dimension/scene.h
+++ b/libdimension/dimension/scene.h
@@ -48,6 +48,12 @@ typedef struct dmnsn_scene {
/** Canvas. */
dmnsn_canvas *canvas;
+ /* Support for rendering image subregions. */
+ size_t region_x; /**< The x position of the canvas in the broader image. */
+ size_t region_y; /**< The y position of the canvas in the broader image. */
+ size_t outer_width; /**< Width of the broader image. */
+ size_t outer_height; /**< Height of the broader image. */
+
/** Objects. */
dmnsn_array *objects;
diff --git a/libdimension/raytrace.c b/libdimension/raytrace.c
index 06878fd..cb5c8b6 100644
--- a/libdimension/raytrace.c
+++ b/libdimension/raytrace.c
@@ -184,8 +184,8 @@ dmnsn_raytrace_scene_concurrent(void *ptr, unsigned int thread,
/* Get the ray corresponding to the (x,y)'th pixel */
dmnsn_line ray = dmnsn_camera_ray(
scene->camera,
- ((double)x)/(scene->canvas->width - 1),
- ((double)y)/(scene->canvas->height - 1)
+ ((double)(x + scene->region_x))/(scene->outer_width - 1),
+ ((double)(y + scene->region_y))/(scene->outer_height - 1)
);
/* Shoot a ray */
diff --git a/libdimension/scene.c b/libdimension/scene.c
index ef597ee..f0ff451 100644
--- a/libdimension/scene.c
+++ b/libdimension/scene.c
@@ -37,6 +37,10 @@ dmnsn_new_scene(void)
scene->default_texture = dmnsn_new_texture();
scene->default_interior = dmnsn_new_interior();
scene->canvas = NULL;
+ scene->region_x = 0;
+ scene->region_y = 0;
+ scene->outer_width = 0;
+ scene->outer_height = 0;
scene->objects = dmnsn_new_array(sizeof(dmnsn_object *));
scene->lights = dmnsn_new_array(sizeof(dmnsn_light *));
scene->camera = NULL;
@@ -83,6 +87,13 @@ dmnsn_initialize_scene(dmnsn_scene *scene)
dmnsn_assert(!scene->initialized, "Texture double-initialized.");
scene->initialized = true;
+ if (scene->outer_width == 0) {
+ scene->outer_width = scene->canvas->width;
+ }
+ if (scene->outer_height == 0) {
+ scene->outer_height = scene->canvas->height;
+ }
+
dmnsn_initialize_texture(scene->default_texture);
if (scene->sky_sphere) {