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author | Tavian Barnes <tavianator@gmail.com> | 2009-06-29 22:12:54 +0000 |
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committer | Tavian Barnes <tavianator@gmail.com> | 2009-06-29 22:12:54 +0000 |
commit | a50808b77e7b7f9c5239d6416bb8cb9741794670 (patch) | |
tree | 8d2f7250c041495fae62f6107bde4fb9c1115a32 /libdimension/raytrace.c | |
parent | d13f5f01ad28d2c44c413b98d2742d7b72bbb542 (diff) | |
download | dimension-a50808b77e7b7f9c5239d6416bb8cb9741794670.tar.xz |
Cleanup raytracing code a bit.
Diffstat (limited to 'libdimension/raytrace.c')
-rw-r--r-- | libdimension/raytrace.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/libdimension/raytrace.c b/libdimension/raytrace.c index 4af0a75..2f7251f 100644 --- a/libdimension/raytrace.c +++ b/libdimension/raytrace.c @@ -182,12 +182,14 @@ dmnsn_raytrace_scene_multithread_thread(void *ptr) return retval; } -/* Actually raytrace a scene */ +/* + * Actually raytrace a scene + */ static int dmnsn_raytrace_scene_impl(dmnsn_progress *progress, dmnsn_scene *scene, unsigned int index, unsigned int threads) { - unsigned int i, j, k, l; + unsigned int x, y, i, j; unsigned int width, height; double t, t_temp; dmnsn_object *object; @@ -199,23 +201,21 @@ dmnsn_raytrace_scene_impl(dmnsn_progress *progress, dmnsn_scene *scene, width = scene->canvas->x; height = scene->canvas->y; - /* Iterate through each pixel */ - for (j = 0; j < height; ++j) { - for (i = 0; i < width; ++i) { - /* Only do the work which we were assigned */ - if ((j*width + i)%threads != index) { - continue; - } + /* Initialize `x' */ + x = width + index; + /* Iterate through each pixel */ + for (y = 0; y < height; ++y) { + for (x -= width; x < width; x += threads) { /* Set the pixel to the background color */ color = scene->background; t = -1.0; - /* Get the ray corresponding to the (i,j)th pixel */ - ray = (*scene->camera->ray_fn)(scene->camera, scene->canvas, i, j); + /* Get the ray corresponding to the (x,y)'th pixel */ + ray = (*scene->camera->ray_fn)(scene->camera, scene->canvas, x, y); - for (k = 0; k < dmnsn_array_size(scene->objects); ++k) { - dmnsn_array_get(scene->objects, k, &object); + for (i = 0; i < dmnsn_array_size(scene->objects); ++i) { + dmnsn_array_get(scene->objects, i, &object); /* Transform the ray according to the object */ ray_trans = dmnsn_matrix_line_mul(object->trans, ray); @@ -223,8 +223,8 @@ dmnsn_raytrace_scene_impl(dmnsn_progress *progress, dmnsn_scene *scene, /* Test for intersections with objects */ intersections = (*object->intersections_fn)(object, ray_trans); /* Find the closest intersection */ - for (l = 0; l < dmnsn_array_size(intersections); ++l) { - dmnsn_array_get(intersections, l, &t_temp); + for (j = 0; j < dmnsn_array_size(intersections); ++j) { + dmnsn_array_get(intersections, j, &t_temp); if ((t_temp < t && t_temp >= 0.0) || t < 0.0) t = t_temp; } dmnsn_delete_array(intersections); @@ -238,7 +238,7 @@ dmnsn_raytrace_scene_impl(dmnsn_progress *progress, dmnsn_scene *scene, color = dmnsn_color_from_sRGB(sRGB); } - dmnsn_set_pixel(scene->canvas, i, j, color); + dmnsn_set_pixel(scene->canvas, x, y, color); } dmnsn_increment_progress(progress); |