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author | Tavian Barnes <tavianator@gmail.com> | 2010-04-27 21:25:50 -0600 |
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committer | Tavian Barnes <tavianator@gmail.com> | 2010-05-05 22:33:24 -0600 |
commit | 9b04b4e2a1147ed2a30e4f86dd403851036b3b51 (patch) | |
tree | ee0b612746e2a4acaeadf40bbac76fdad939cf6b /libdimension/raytrace.c | |
parent | 72a0b0d511822d7521e2d44f6e468f3d1870521e (diff) | |
download | dimension-9b04b4e2a1147ed2a30e4f86dd403851036b3b51.tar.xz |
Replace BVSTs with priority R-trees.
Diffstat (limited to 'libdimension/raytrace.c')
-rw-r--r-- | libdimension/raytrace.c | 31 |
1 files changed, 10 insertions, 21 deletions
diff --git a/libdimension/raytrace.c b/libdimension/raytrace.c index eb2f052..8946303 100644 --- a/libdimension/raytrace.c +++ b/libdimension/raytrace.c @@ -30,7 +30,7 @@ typedef struct { dmnsn_progress *progress; dmnsn_scene *scene; - dmnsn_bvst *bvst; + dmnsn_prtree *prtree; /* For multithreading */ unsigned int index, threads; @@ -57,14 +57,6 @@ dmnsn_raytrace_scene_async(dmnsn_scene *scene) = dmnsn_malloc(sizeof(dmnsn_raytrace_payload)); payload->progress = progress; payload->scene = scene; - payload->bvst = dmnsn_new_bvst(); - - unsigned int i; - for (i = 0; i < dmnsn_array_size(payload->scene->objects); ++i) { - dmnsn_object *object; - dmnsn_array_get(payload->scene->objects, i, &object); - dmnsn_bvst_insert(payload->bvst, object); - } if (pthread_create(&progress->thread, NULL, &dmnsn_raytrace_scene_thread, payload) != 0) @@ -83,7 +75,9 @@ static void * dmnsn_raytrace_scene_thread(void *ptr) { dmnsn_raytrace_payload *payload = ptr; + payload->prtree = dmnsn_new_prtree(payload->scene->objects); dmnsn_raytrace_scene_multithread(payload); + dmnsn_delete_prtree(payload->prtree); dmnsn_done_progress(payload->progress); free(payload); @@ -120,9 +114,6 @@ dmnsn_raytrace_scene_multithread(dmnsn_raytrace_payload *payload) payloads[i] = *payload; payloads[i].index = i; payloads[i].threads = nthreads; - if (i > 0) { - payloads[i].bvst = dmnsn_copy_bvst(payloads[0].bvst); - } } /* Create the threads */ @@ -140,8 +131,6 @@ dmnsn_raytrace_scene_multithread(dmnsn_raytrace_payload *payload) if (pthread_join(threads[i], NULL)) { dmnsn_error(DMNSN_SEVERITY_MEDIUM, "Couldn't join worker thread in raytrace engine."); - } else { - dmnsn_delete_bvst(payloads[i].bvst); } } @@ -152,7 +141,7 @@ dmnsn_raytrace_scene_multithread(dmnsn_raytrace_payload *payload) /* Actual raytracing implementation */ static void dmnsn_raytrace_scene_impl(dmnsn_progress *progress, dmnsn_scene *scene, - dmnsn_bvst *bvst, + dmnsn_prtree *prtree, unsigned int index, unsigned int threads); /* Multi-threading thread callback */ @@ -161,7 +150,7 @@ dmnsn_raytrace_scene_multithread_thread(void *ptr) { dmnsn_raytrace_payload *payload = ptr; dmnsn_raytrace_scene_impl(payload->progress, payload->scene, - payload->bvst, payload->index, payload->threads); + payload->prtree, payload->index, payload->threads); return NULL; } @@ -174,7 +163,7 @@ typedef struct dmnsn_raytrace_state { const dmnsn_scene *scene; const dmnsn_intersection *intersection; - dmnsn_bvst *bvst; + dmnsn_prtree *prtree; unsigned int reclevel; dmnsn_vector r; @@ -195,13 +184,13 @@ static dmnsn_color dmnsn_raytrace_shoot(dmnsn_raytrace_state *state, /* Actually raytrace a scene */ static void dmnsn_raytrace_scene_impl(dmnsn_progress *progress, dmnsn_scene *scene, - dmnsn_bvst *bvst, + dmnsn_prtree *prtree, unsigned int index, unsigned int threads) { dmnsn_raytrace_state state = { .parent = NULL, .scene = scene, - .bvst = bvst, + .prtree = prtree, .ior = 1.0 }; @@ -289,7 +278,7 @@ dmnsn_raytrace_light_ray(const dmnsn_raytrace_state *state, while (reclevel) { dmnsn_intersection shadow_caster; bool shadow_casted - = dmnsn_bvst_search(state->bvst, shadow_ray, &shadow_caster); + = dmnsn_prtree_search(state->prtree, shadow_ray, &shadow_caster); if (!shadow_casted || shadow_caster.t > 1.0) { break; @@ -450,7 +439,7 @@ dmnsn_raytrace_shoot(dmnsn_raytrace_state *state, dmnsn_line ray) --state->reclevel; dmnsn_intersection intersection; - bool intersected = dmnsn_bvst_search(state->bvst, ray, &intersection); + bool intersected = dmnsn_prtree_search(state->prtree, ray, &intersection); dmnsn_color color = state->scene->background; if (intersected) { |