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author | Tavian Barnes <tavianator@gmail.com> | 2011-12-14 19:27:22 -0500 |
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committer | Tavian Barnes <tavianator@gmail.com> | 2011-12-14 19:52:36 -0500 |
commit | bfbe9e43e108f6816c17b9b7764b75284ac78313 (patch) | |
tree | 189f85eeec18a76ccb626e45455fa7e45406db7c /libdimension/lambertian.c | |
parent | 7db5342a36341b061a8785a3b349cf0fcad69ebf (diff) | |
download | dimension-bfbe9e43e108f6816c17b9b7764b75284ac78313.tar.xz |
Re-think colors.
Color is a property of light, and thus doesn't include information
about transparency. But canvas pixels and object pigments represent
a color and a degree of transparency. The new type dmnsn_tcolor/
TColor encapsulates that information.
Also, fix the transparent shadow implementation.
Diffstat (limited to 'libdimension/lambertian.c')
-rw-r--r-- | libdimension/lambertian.c | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/libdimension/lambertian.c b/libdimension/lambertian.c index 8227cc5..16dc910 100644 --- a/libdimension/lambertian.c +++ b/libdimension/lambertian.c @@ -35,11 +35,7 @@ dmnsn_lambertian_diffuse_fn(const dmnsn_diffuse *diffuse, { double *coeff = diffuse->ptr; double diffuse_factor = fabs((*coeff)*dmnsn_vector_dot(ray, normal)); - dmnsn_color ret - = dmnsn_color_mul(diffuse_factor, dmnsn_color_illuminate(light, color)); - ret.filter = 0.0; - ret.trans = 0.0; - return ret; + return dmnsn_color_mul(diffuse_factor, dmnsn_color_illuminate(light, color)); } dmnsn_diffuse * |