diff options
author | Tavian Barnes <tavianator@gmail.com> | 2011-12-05 19:40:30 -0500 |
---|---|---|
committer | Tavian Barnes <tavianator@gmail.com> | 2011-12-05 19:41:06 -0500 |
commit | 0f6df6bc1eb9ded4a9a1a9e2c7ad50646cfb5aac (patch) | |
tree | 02ed22a80af4dbee542810b93231476b404ccfc2 /libdimension/dimension/ray_trace.h | |
parent | 3788cd05eb4a4c30bb659b2be6339edf94a9f8c0 (diff) | |
download | dimension-0f6df6bc1eb9ded4a9a1a9e2c7ad50646cfb5aac.tar.xz |
Rename raytrace.{c,h} to ray_trace.{c,h}.
Diffstat (limited to 'libdimension/dimension/ray_trace.h')
-rw-r--r-- | libdimension/dimension/ray_trace.h | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/libdimension/dimension/ray_trace.h b/libdimension/dimension/ray_trace.h new file mode 100644 index 0000000..82fb759 --- /dev/null +++ b/libdimension/dimension/ray_trace.h @@ -0,0 +1,37 @@ +/************************************************************************* + * Copyright (C) 2009-2011 Tavian Barnes <tavianator@tavianator.com> * + * * + * This file is part of The Dimension Library. * + * * + * The Dimension Library is free software; you can redistribute it and/ * + * or modify it under the terms of the GNU Lesser General Public License * + * as published by the Free Software Foundation; either version 3 of the * + * License, or (at your option) any later version. * + * * + * The Dimension Library is distributed in the hope that it will be * + * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * + * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * + * Lesser General Public License for more details. * + * * + * You should have received a copy of the GNU Lesser General Public * + * License along with this program. If not, see * + * <http://www.gnu.org/licenses/>. * + *************************************************************************/ + +/** + * @file + * Ray-trace a scene. + */ + +/** + * Render a scene by ray tracing. + * @param[in,out] scene The scene to render. + */ +void dmnsn_ray_trace(dmnsn_scene *scene); + +/** + * Render a scene in the background. + * @param[in,out] scene The scene to render. + * @return A \p dmnsn_future object. + */ +dmnsn_future *dmnsn_ray_trace_async(dmnsn_scene *scene); |