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authorTavian Barnes <tavianator@gmail.com>2011-06-17 13:57:11 -0600
committerTavian Barnes <tavianator@gmail.com>2011-06-17 13:57:11 -0600
commitc04e1953131c312a9666d1b5b1ba11c62491c046 (patch)
tree11045288346f50552a6a21af165fa945b0fa4c67 /libdimension/dimension/gl.h
parent9f0b74d5174c53e38392abeae913ccf25f3f967e (diff)
downloaddimension-c04e1953131c312a9666d1b5b1ba11c62491c046.tar.xz
Use a default diffuse amount of 0.7.
POV-Ray's default of 0.6 was added to a 0.1 ambient. But when you do the sRGB correctly, 0.6 + 0.1 ~= 0.6.
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