// Copyright © Tavian Barnes // SPDX-License-Identifier: 0BSD /** * An asynchronous I/O queue implementation. * * struct ioq is composed of two separate queues: * * struct ioqq *pending; // Pending I/O requests * struct ioqq *ready; // Ready I/O responses * * Worker threads pop requests from `pending`, execute them, and push them back * to the `ready` queue. The main thread pushes requests to `pending` and pops * them from `ready`. * * struct ioqq is a blocking MPMC queue (though it could be SPMC/MPSC for * pending/ready respectively). It is implemented as a circular buffer: * * size_t mask; // (1 << N) - 1 * [padding] * size_t head; // Writer index * [padding] * size_t tail; // Reader index * [padding] * ioq_slot slots[1 << N]; // Queue contents * * Pushes are implemented with an unconditional * * fetch_add(&ioqq->head, 1) * * which scales better on many architectures than compare-and-swap (see [1] for * details). Pops are implemented similarly. Since the fetch-and-adds are * unconditional, non-blocking readers can get ahead of writers: * * Reader Writer * ──────────────── ────────────────────── * head: 0 → 1 * slots[0]: empty * tail: 0 → 1 * slots[0]: empty → full * head: 1 → 2 * slots[1]: empty! * * To avoid this, non-blocking reads (ioqq_pop(ioqq, false)) must mark the slots * somehow so that writers can skip them: * * Reader Writer * ─────────────────────── ─────────────────────── * head: 0 → 1 * slots[0]: empty → skip * tail: 0 → 1 * slots[0]: skip → empty * tail: 1 → 2 * slots[1]: empty → full * head: 1 → 2 * slots[1]: full → empty * * As well, a reader might "lap" a writer (or another reader), so slots need to * count how many times they should be skipped: * * Reader Writer * ────────────────────────── ───────────────────────── * head: 0 → 1 * slots[0]: empty → skip(1) * head: 1 → 2 * slots[1]: empty → skip(1) * ... * head: M → 0 * slots[M]: empty → skip(1) * head: 0 → 1 * slots[0]: skip(1 → 2) * tail: 0 → 1 * slots[0]: skip(2 → 1) * tail: 1 → 2 * slots[1]: skip(1) → empty * ... * tail: M → 0 * slots[M]: skip(1) → empty * tail: 0 → 1 * slots[0]: skip(1) → empty * tail: 1 → 2 * slots[1]: empty → full * head: 1 → 2 * slots[1]: full → empty * * As described in [1], this approach is susceptible to livelock if readers stay * ahead of writers. This is okay for us because we don't retry failed non- * blocking reads. * * The slot representation uses tag bits to hold either a pointer or skip(N): * * IOQ_SKIP (highest bit) IOQ_BLOCKED (lowest bit) * ↓ ↓ * 0 0 0 ... 0 0 0 * └──────────┬──────────┘ * │ * value bits * * If IOQ_SKIP is unset, the value bits hold a pointer (or zero/NULL for empty). * If IOQ_SKIP is set, the value bits hold a negative skip count. Writers can * reduce the skip count by adding 1 to the value bits, and when the count hits * zero, the carry will automatically clear IOQ_SKIP: * * IOQ_SKIP IOQ_BLOCKED * ↓ ↓ * 1 1 1 ... 1 0 0 skip(2) * 1 1 1 ... 1 1 0 skip(1) * 0 0 0 ... 0 0 0 empty * * The IOQ_BLOCKED flag is used to track sleeping waiters, futex-style. To wait * for a slot to change, waiters call ioq_slot_wait() which sets IOQ_BLOCKED and * goes to sleep. Whenever a slot is updated, if the old value had IOQ_BLOCKED * set, ioq_slot_wake() must be called to wake up that waiter. * * Blocking/waking uses a pool of monitors (mutex, condition variable pairs). * Slots are assigned round-robin to a monitor from the pool. * * [1]: https://arxiv.org/abs/2201.02179 */ #include "ioq.h" #include "alloc.h" #include "atomic.h" #include "bfs.h" #include "bfstd.h" #include "bit.h" #include "diag.h" #include "dir.h" #include "stat.h" #include "thread.h" #include #include #include #include #include #include #include #if BFS_WITH_LIBURING # include #endif /** * A monitor for an I/O queue slot. */ struct ioq_monitor { cache_align pthread_mutex_t mutex; pthread_cond_t cond; }; /** Initialize an ioq_monitor. */ static int ioq_monitor_init(struct ioq_monitor *monitor) { if (mutex_init(&monitor->mutex, NULL) != 0) { return -1; } if (cond_init(&monitor->cond, NULL) != 0) { mutex_destroy(&monitor->mutex); return -1; } return 0; } /** Destroy an ioq_monitor. */ static void ioq_monitor_destroy(struct ioq_monitor *monitor) { cond_destroy(&monitor->cond); mutex_destroy(&monitor->mutex); } /** A single entry in a command queue. */ typedef atomic uintptr_t ioq_slot; /** Someone might be waiting on this slot. */ #define IOQ_BLOCKED ((uintptr_t)1) /** Bit for IOQ_SKIP. */ #define IOQ_SKIP_BIT (UINTPTR_WIDTH - 1) /** The next push(es) should skip this slot. */ #define IOQ_SKIP ((uintptr_t)1 << IOQ_SKIP_BIT) /** Amount to add for an additional skip. */ #define IOQ_SKIP_ONE (~IOQ_BLOCKED) static_assert(alignof(struct ioq_ent) >= (1 << 2), "struct ioq_ent is underaligned"); /** * An MPMC queue of I/O commands. */ struct ioqq { /** Circular buffer index mask. */ size_t slot_mask; /** Monitor index mask. */ size_t monitor_mask; /** Array of monitors used by the slots. */ struct ioq_monitor *monitors; /** Index of next writer. */ cache_align atomic size_t head; /** Index of next reader. */ cache_align atomic size_t tail; /** The circular buffer itself. */ cache_align ioq_slot slots[]; }; /** Destroy an I/O command queue. */ static void ioqq_destroy(struct ioqq *ioqq) { if (!ioqq) { return; } for (size_t i = 0; i < ioqq->monitor_mask + 1; ++i) { ioq_monitor_destroy(&ioqq->monitors[i]); } free(ioqq->monitors); free(ioqq); } /** Create an I/O command queue. */ static struct ioqq *ioqq_create(size_t size) { // Circular buffer size must be a power of two size = bit_ceil(size); struct ioqq *ioqq = ALLOC_FLEX(struct ioqq, slots, size); if (!ioqq) { return NULL; } ioqq->slot_mask = size - 1; ioqq->monitor_mask = -1; // Use a pool of monitors size_t nmonitors = size < 64 ? size : 64; ioqq->monitors = ALLOC_ARRAY(struct ioq_monitor, nmonitors); if (!ioqq->monitors) { ioqq_destroy(ioqq); return NULL; } for (size_t i = 0; i < nmonitors; ++i) { if (ioq_monitor_init(&ioqq->monitors[i]) != 0) { ioqq_destroy(ioqq); return NULL; } ++ioqq->monitor_mask; } atomic_init(&ioqq->head, 0); atomic_init(&ioqq->tail, 0); for (size_t i = 0; i < size; ++i) { atomic_init(&ioqq->slots[i], 0); } return ioqq; } /** Get the monitor associated with a slot. */ static struct ioq_monitor *ioq_slot_monitor(struct ioqq *ioqq, ioq_slot *slot) { uint32_t i = slot - ioqq->slots; // Hash the index to de-correlate waiters // https://nullprogram.com/blog/2018/07/31/ // https://github.com/skeeto/hash-prospector/issues/19#issuecomment-1120105785 i ^= i >> 16; i *= UINT32_C(0x21f0aaad); i ^= i >> 15; i *= UINT32_C(0x735a2d97); i ^= i >> 15; return &ioqq->monitors[i & ioqq->monitor_mask]; } /** Atomically wait for a slot to change. */ _noinline static uintptr_t ioq_slot_wait(struct ioqq *ioqq, ioq_slot *slot, uintptr_t value) { struct ioq_monitor *monitor = ioq_slot_monitor(ioqq, slot); mutex_lock(&monitor->mutex); uintptr_t ret = load(slot, relaxed); if (ret != value) { goto done; } if (!(value & IOQ_BLOCKED)) { value |= IOQ_BLOCKED; if (!compare_exchange_strong(slot, &ret, value, relaxed, relaxed)) { goto done; } } do { // To avoid missed wakeups, it is important that // cond_broadcast() is not called right here cond_wait(&monitor->cond, &monitor->mutex); ret = load(slot, relaxed); } while (ret == value); done: mutex_unlock(&monitor->mutex); return ret; } /** Wake up any threads waiting on a slot. */ _noinline static void ioq_slot_wake(struct ioqq *ioqq, ioq_slot *slot) { struct ioq_monitor *monitor = ioq_slot_monitor(ioqq, slot); // The following implementation would clearly avoid the missed wakeup // issue mentioned above in ioq_slot_wait(): // // mutex_lock(&monitor->mutex); // cond_broadcast(&monitor->cond); // mutex_unlock(&monitor->mutex); // // As a minor optimization, we move the broadcast outside of the lock. // This optimization is correct, even though it leads to a seemingly- // useless empty critical section. mutex_lock(&monitor->mutex); mutex_unlock(&monitor->mutex); cond_broadcast(&monitor->cond); } /** Branch-free ((slot & IOQ_SKIP) ? skip : full) & ~IOQ_BLOCKED */ static uintptr_t ioq_slot_blend(uintptr_t slot, uintptr_t skip, uintptr_t full) { uintptr_t mask = -(slot >> IOQ_SKIP_BIT); uintptr_t ret = (skip & mask) | (full & ~mask); return ret & ~IOQ_BLOCKED; } /** Push an entry into a slot. */ static bool ioq_slot_push(struct ioqq *ioqq, ioq_slot *slot, struct ioq_ent *ent) { uintptr_t prev = load(slot, relaxed); while (true) { uintptr_t full = ioq_slot_blend(prev, 0, prev); if (full) { // full(ptr) → wait prev = ioq_slot_wait(ioqq, slot, prev); continue; } // empty → full(ptr) uintptr_t next = (uintptr_t)ent >> 1; // skip(1) → empty // skip(n) → skip(n - 1) next = ioq_slot_blend(prev, prev - IOQ_SKIP_ONE, next); if (compare_exchange_weak(slot, &prev, next, release, relaxed)) { break; } } if (prev & IOQ_BLOCKED) { ioq_slot_wake(ioqq, slot); } return !(prev & IOQ_SKIP); } /** (Try to) pop an entry from a slot. */ static struct ioq_ent *ioq_slot_pop(struct ioqq *ioqq, ioq_slot *slot, bool block) { uintptr_t prev = load(slot, relaxed); while (true) { #if __has_builtin(__builtin_prefetch) // Optimistically prefetch the pointer in this slot. If this // slot is not full, this will prefetch an invalid address, but // experimentally this is worth it on both Intel (Alder Lake) // and AMD (Zen 2). __builtin_prefetch((void *)(prev << 1)); #endif // empty → skip(1) // skip(n) → skip(n + 1) // full(ptr) → full(ptr - 1) uintptr_t next = prev + IOQ_SKIP_ONE; // full(ptr) → 0 next = ioq_slot_blend(next, next, 0); if (block && next) { prev = ioq_slot_wait(ioqq, slot, prev); continue; } if (compare_exchange_weak(slot, &prev, next, acquire, relaxed)) { break; } } if (prev & IOQ_BLOCKED) { ioq_slot_wake(ioqq, slot); } // empty → 0 // skip(n) → 0 // full(ptr) → ptr prev = ioq_slot_blend(prev, 0, prev); return (struct ioq_ent *)(prev << 1); } /** Push an entry onto the queue. */ static void ioqq_push(struct ioqq *ioqq, struct ioq_ent *ent) { while (true) { size_t i = fetch_add(&ioqq->head, 1, relaxed); ioq_slot *slot = &ioqq->slots[i & ioqq->slot_mask]; if (ioq_slot_push(ioqq, slot, ent)) { break; } } } /** Push a batch of entries to the queue. */ static void ioqq_push_batch(struct ioqq *ioqq, struct ioq_ent *batch[], size_t size) { size_t mask = ioqq->slot_mask; do { size_t i = fetch_add(&ioqq->head, size, relaxed); for (size_t j = i + size; i != j; ++i) { ioq_slot *slot = &ioqq->slots[i & mask]; if (ioq_slot_push(ioqq, slot, *batch)) { ++batch; --size; } } } while (size > 0); } /** Pop an entry from the queue. */ static struct ioq_ent *ioqq_pop(struct ioqq *ioqq, bool block) { size_t i = fetch_add(&ioqq->tail, 1, relaxed); ioq_slot *slot = &ioqq->slots[i & ioqq->slot_mask]; return ioq_slot_pop(ioqq, slot, block); } /** Pop a batch of entries from the queue. */ static void ioqq_pop_batch(struct ioqq *ioqq, struct ioq_ent *batch[], size_t size, bool block) { size_t mask = ioqq->slot_mask; size_t i = fetch_add(&ioqq->tail, size, relaxed); for (size_t j = i + size; i != j; ++i) { ioq_slot *slot = &ioqq->slots[i & mask]; *batch++ = ioq_slot_pop(ioqq, slot, block); block = false; } } /** Use cache-line-sized batches. */ #define IOQ_BATCH (FALSE_SHARING_SIZE / sizeof(ioq_slot)) /** * A batch of I/O queue entries. */ struct ioq_batch { /** The start of the batch. */ size_t head; /** The end of the batch. */ size_t tail; /** The array of entries. */ struct ioq_ent *entries[IOQ_BATCH]; }; /** Reset a batch. */ static void ioq_batch_reset(struct ioq_batch *batch) { batch->head = batch->tail = 0; } /** Check if a batch is empty. */ static bool ioq_batch_empty(const struct ioq_batch *batch) { return batch->head == batch->tail; } /** Send a batch to a queue. */ static void ioq_batch_flush(struct ioqq *ioqq, struct ioq_batch *batch) { if (batch->tail > 0) { ioqq_push_batch(ioqq, batch->entries, batch->tail); ioq_batch_reset(batch); } } /** Push an entry to a batch, flushing if necessary. */ static void ioq_batch_push(struct ioqq *ioqq, struct ioq_batch *batch, struct ioq_ent *ent) { batch->entries[batch->tail++] = ent; if (batch->tail >= IOQ_BATCH) { ioq_batch_flush(ioqq, batch); } } /** Fill a batch from a queue. */ static bool ioq_batch_fill(struct ioqq *ioqq, struct ioq_batch *batch, bool block) { ioqq_pop_batch(ioqq, batch->entries, IOQ_BATCH, block); ioq_batch_reset(batch); for (size_t i = 0; i < IOQ_BATCH; ++i) { struct ioq_ent *ent = batch->entries[i]; if (ent) { batch->entries[batch->tail++] = ent; } } return batch->tail > 0; } /** Pop an entry from a batch, filling it first if necessary. */ static struct ioq_ent *ioq_batch_pop(struct ioqq *ioqq, struct ioq_batch *batch, bool block) { if (ioq_batch_empty(batch)) { if (!ioq_batch_fill(ioqq, batch, block)) { return NULL; } } return batch->entries[batch->head++]; } /** Sentinel stop command. */ static struct ioq_ent IOQ_STOP; #if BFS_WITH_LIBURING /** * Supported io_uring operations. */ enum ioq_ring_ops { IOQ_RING_OPENAT = 1 << 0, IOQ_RING_CLOSE = 1 << 1, IOQ_RING_STATX = 1 << 2, }; #endif /** I/O queue thread-specific data. */ struct ioq_thread { /** The thread handle. */ pthread_t id; /** Pointer back to the I/O queue. */ struct ioq *parent; #if BFS_WITH_LIBURING /** io_uring instance. */ struct io_uring ring; /** Any error that occurred initializing the ring. */ int ring_err; /** Bitmask of supported io_uring operations. */ enum ioq_ring_ops ring_ops; #endif }; struct ioq { /** The depth of the queue. */ size_t depth; /** The current size of the queue. */ size_t size; /** Cancellation flag. */ atomic bool cancel; /** ioq_ent arena. */ struct arena ents; #if BFS_WITH_LIBURING && BFS_USE_STATX /** struct statx arena. */ struct arena xbufs; #endif /** Pending I/O requests. */ struct ioqq *pending; /** Ready I/O responses. */ struct ioqq *ready; /** The number of background threads. */ size_t nthreads; /** The background threads themselves. */ struct ioq_thread threads[]; }; /** Cancel a request if we need to. */ static bool ioq_check_cancel(struct ioq *ioq, struct ioq_ent *ent) { if (!load(&ioq->cancel, relaxed)) { return false; } // Always close(), even if we're cancelled, just like a real EINTR if (ent->op == IOQ_CLOSE || ent->op == IOQ_CLOSEDIR) { return false; } ent->result = -EINTR; return true; } /** Dispatch a single request synchronously. */ static void ioq_dispatch_sync(struct ioq *ioq, struct ioq_ent *ent) { switch (ent->op) { case IOQ_NOP: if (ent->nop.type == IOQ_NOP_HEAVY) { // A fast, no-op syscall getpid(); } ent->result = 0; return; case IOQ_CLOSE: ent->result = try(xclose(ent->close.fd)); return; case IOQ_OPENDIR: { struct ioq_opendir *args = &ent->opendir; ent->result = try(bfs_opendir(args->dir, args->dfd, args->path, args->flags)); if (ent->result >= 0) { bfs_polldir(args->dir); } return; } case IOQ_CLOSEDIR: ent->result = try(bfs_closedir(ent->closedir.dir)); return; case IOQ_STAT: { struct ioq_stat *args = &ent->stat; ent->result = try(bfs_stat(args->dfd, args->path, args->flags, args->buf)); return; } } bfs_bug("Unknown ioq_op %d", (int)ent->op); ent->result = -ENOSYS; } #if BFS_WITH_LIBURING /** io_uring worker state. */ struct ioq_ring_state { /** The I/O queue. */ struct ioq *ioq; /** The io_uring. */ struct io_uring *ring; /** Supported io_uring operations. */ enum ioq_ring_ops ops; /** Number of prepped, unsubmitted SQEs. */ size_t prepped; /** Number of submitted, unreaped SQEs. */ size_t submitted; /** Whether to stop the loop. */ bool stop; /** A batch of ready entries. */ struct ioq_batch ready; }; /** Reap a single CQE. */ static void ioq_reap_cqe(struct ioq_ring_state *state, struct io_uring_cqe *cqe) { struct ioq *ioq = state->ioq; struct ioq_ent *ent = io_uring_cqe_get_data(cqe); ent->result = cqe->res; if (ent->result < 0) { goto push; } switch (ent->op) { case IOQ_OPENDIR: { int fd = ent->result; if (ioq_check_cancel(ioq, ent)) { xclose(fd); goto push; } struct ioq_opendir *args = &ent->opendir; ent->result = try(bfs_opendir(args->dir, fd, NULL, args->flags)); if (ent->result >= 0) { // TODO: io_uring_prep_getdents() bfs_polldir(args->dir); } else { xclose(fd); } break; } #if BFS_USE_STATX case IOQ_STAT: { struct ioq_stat *args = &ent->stat; ent->result = try(bfs_statx_convert(args->buf, args->xbuf)); break; } #endif default: break; } push: ioq_batch_push(ioq->ready, &state->ready, ent); } /** Wait for submitted requests to complete. */ static void ioq_ring_drain(struct ioq_ring_state *state, size_t wait_nr) { struct ioq *ioq = state->ioq; struct io_uring *ring = state->ring; bfs_assert(wait_nr <= state->submitted); while (state->submitted > 0) { struct io_uring_cqe *cqe; if (wait_nr > 0) { io_uring_wait_cqes(ring, &cqe, wait_nr, NULL, NULL); } unsigned int head; size_t seen = 0; io_uring_for_each_cqe (ring, head, cqe) { ioq_reap_cqe(state, cqe); ++seen; } io_uring_cq_advance(ring, seen); state->submitted -= seen; if (seen >= wait_nr) { break; } wait_nr -= seen; } ioq_batch_flush(ioq->ready, &state->ready); } /** Submit prepped SQEs, and wait for some to complete. */ static void ioq_ring_submit(struct ioq_ring_state *state) { struct io_uring *ring = state->ring; size_t unreaped = state->prepped + state->submitted; size_t wait_nr = 0; if (state->prepped == 0 && unreaped > 0) { // If we have no new SQEs, wait for at least one old one to // complete, to avoid livelock wait_nr = 1; } if (unreaped > ring->sq.ring_entries) { // Keep the completion queue below half full wait_nr = unreaped - ring->sq.ring_entries; } // Submit all prepped SQEs while (state->prepped > 0) { int ret = io_uring_submit_and_wait(state->ring, wait_nr); if (ret <= 0) { continue; } state->submitted += ret; state->prepped -= ret; if (state->prepped > 0) { // In the unlikely event of a short submission, any SQE // links will be broken. Wait for all SQEs to complete // to preserve any ordering requirements. ioq_ring_drain(state, state->submitted); wait_nr = 0; } } // Drain all the CQEs we waited for (and any others that are ready) ioq_ring_drain(state, wait_nr); } /** Reserve space for a number of SQEs, submitting if necessary. */ static void ioq_reserve_sqes(struct ioq_ring_state *state, unsigned int count) { while (io_uring_sq_space_left(state->ring) < count) { ioq_ring_submit(state); } } /** Get an SQE, submitting if necessary. */ static struct io_uring_sqe *ioq_get_sqe(struct ioq_ring_state *state) { ioq_reserve_sqes(state, 1); return io_uring_get_sqe(state->ring); } /** Dispatch a single request asynchronously. */ static struct io_uring_sqe *ioq_dispatch_async(struct ioq_ring_state *state, struct ioq_ent *ent) { enum ioq_ring_ops ops = state->ops; struct io_uring_sqe *sqe = NULL; switch (ent->op) { case IOQ_NOP: if (ent->nop.type == IOQ_NOP_HEAVY) { sqe = ioq_get_sqe(state); io_uring_prep_nop(sqe); } return sqe; case IOQ_CLOSE: if (ops & IOQ_RING_CLOSE) { sqe = ioq_get_sqe(state); io_uring_prep_close(sqe, ent->close.fd); } return sqe; case IOQ_OPENDIR: if (ops & IOQ_RING_OPENAT) { sqe = ioq_get_sqe(state); struct ioq_opendir *args = &ent->opendir; int flags = O_RDONLY | O_CLOEXEC | O_DIRECTORY; io_uring_prep_openat(sqe, args->dfd, args->path, flags, 0); } return sqe; case IOQ_CLOSEDIR: #if BFS_USE_UNWRAPDIR if (ops & IOQ_RING_CLOSE) { sqe = ioq_get_sqe(state); io_uring_prep_close(sqe, bfs_unwrapdir(ent->closedir.dir)); } #endif return sqe; case IOQ_STAT: #if BFS_USE_STATX if (ops & IOQ_RING_STATX) { sqe = ioq_get_sqe(state); struct ioq_stat *args = &ent->stat; int flags = bfs_statx_flags(args->flags); unsigned int mask = STATX_BASIC_STATS | STATX_BTIME; io_uring_prep_statx(sqe, args->dfd, args->path, flags, mask, args->xbuf); } #endif return sqe; } bfs_bug("Unknown ioq_op %d", (int)ent->op); return NULL; } /** Check if ioq_ring_reap() has work to do. */ static bool ioq_ring_empty(struct ioq_ring_state *state) { return !state->prepped && !state->submitted && ioq_batch_empty(&state->ready); } /** Prep a single SQE. */ static void ioq_prep_sqe(struct ioq_ring_state *state, struct ioq_ent *ent) { struct ioq *ioq = state->ioq; if (ioq_check_cancel(ioq, ent)) { ioq_batch_push(ioq->ready, &state->ready, ent); return; } struct io_uring_sqe *sqe = ioq_dispatch_async(state, ent); if (sqe) { io_uring_sqe_set_data(sqe, ent); ++state->prepped; } else { ioq_dispatch_sync(ioq, ent); ioq_batch_push(ioq->ready, &state->ready, ent); } } /** Prep a batch of SQEs. */ static bool ioq_ring_prep(struct ioq_ring_state *state) { if (state->stop) { return false; } struct ioq *ioq = state->ioq; struct ioq_batch pending; ioq_batch_reset(&pending); while (true) { bool block = ioq_ring_empty(state); struct ioq_ent *ent = ioq_batch_pop(ioq->pending, &pending, block); if (ent == &IOQ_STOP) { ioqq_push(ioq->pending, ent); state->stop = true; break; } else if (ent) { ioq_prep_sqe(state, ent); } else { break; } } bfs_assert(ioq_batch_empty(&pending)); return !ioq_ring_empty(state); } /** io_uring worker loop. */ static void ioq_ring_work(struct ioq_thread *thread) { struct ioq_ring_state state = { .ioq = thread->parent, .ring = &thread->ring, .ops = thread->ring_ops, }; while (ioq_ring_prep(&state)) { ioq_ring_submit(&state); } ioq_ring_drain(&state, state.submitted); } #endif // BFS_WITH_LIBURING /** Synchronous syscall loop. */ static void ioq_sync_work(struct ioq_thread *thread) { struct ioq *ioq = thread->parent; struct ioq_batch pending, ready; ioq_batch_reset(&pending); ioq_batch_reset(&ready); while (true) { if (ioq_batch_empty(&pending)) { ioq_batch_flush(ioq->ready, &ready); } struct ioq_ent *ent = ioq_batch_pop(ioq->pending, &pending, true); if (ent == &IOQ_STOP) { ioqq_push(ioq->pending, ent); break; } if (!ioq_check_cancel(ioq, ent)) { ioq_dispatch_sync(ioq, ent); } ioq_batch_push(ioq->ready, &ready, ent); } bfs_assert(ioq_batch_empty(&pending)); ioq_batch_flush(ioq->ready, &ready); } /** Background thread entry point. */ static void *ioq_work(void *ptr) { struct ioq_thread *thread = ptr; #if BFS_WITH_LIBURING if (thread->ring_err == 0) { ioq_ring_work(thread); return NULL; } #endif ioq_sync_work(thread); return NULL; } /** Initialize io_uring thread state. */ static int ioq_ring_init(struct ioq *ioq, struct ioq_thread *thread) { #if BFS_WITH_LIBURING struct ioq_thread *prev = NULL; if (thread > ioq->threads) { prev = thread - 1; } if (prev && prev->ring_err) { thread->ring_err = prev->ring_err; return -1; } struct io_uring_params params = {0}; #ifdef IORING_SETUP_SUBMIT_ALL // Don't abort submission just because an inline request fails params.flags |= IORING_SETUP_SUBMIT_ALL; #endif // Share io-wq workers between rings if (prev) { params.flags = prev->ring.flags | IORING_SETUP_ATTACH_WQ; params.wq_fd = prev->ring.ring_fd; } // Use a page for each SQE ring size_t entries = 4096 / sizeof(struct io_uring_sqe); thread->ring_err = -io_uring_queue_init_params(entries, &thread->ring, ¶ms); #ifdef IORING_SETUP_SUBMIT_ALL if (thread->ring_err == EINVAL && (params.flags & IORING_SETUP_SUBMIT_ALL)) { // IORING_SETUP_SUBMIT_ALL is only supported since Linux 5.18, // so try again without it params.flags &= ~IORING_SETUP_SUBMIT_ALL; thread->ring_err = -io_uring_queue_init_params(entries, &thread->ring, ¶ms); } #endif if (thread->ring_err) { return -1; } if (prev) { // Initial setup already complete thread->ring_ops = prev->ring_ops; return 0; } // Check for supported operations struct io_uring_probe *probe = io_uring_get_probe_ring(&thread->ring); if (probe) { if (io_uring_opcode_supported(probe, IORING_OP_OPENAT)) { thread->ring_ops |= IOQ_RING_OPENAT; } if (io_uring_opcode_supported(probe, IORING_OP_CLOSE)) { thread->ring_ops |= IOQ_RING_CLOSE; } #if BFS_USE_STATX if (io_uring_opcode_supported(probe, IORING_OP_STATX)) { thread->ring_ops |= IOQ_RING_STATX; } #endif io_uring_free_probe(probe); } if (!thread->ring_ops) { io_uring_queue_exit(&thread->ring); thread->ring_err = ENOTSUP; return -1; } #if BFS_HAS_IO_URING_MAX_WORKERS // Limit the number of io_uring workers unsigned int values[] = { ioq->nthreads, // [IO_WQ_BOUND] 0, // [IO_WQ_UNBOUND] }; io_uring_register_iowq_max_workers(&thread->ring, values); #endif #endif // BFS_WITH_LIBURING return 0; } /** Destroy an io_uring. */ static void ioq_ring_exit(struct ioq_thread *thread) { #if BFS_WITH_LIBURING if (thread->ring_err == 0) { io_uring_queue_exit(&thread->ring); } #endif } /** Create an I/O queue thread. */ static int ioq_thread_create(struct ioq *ioq, size_t i) { struct ioq_thread *thread = &ioq->threads[i]; thread->parent = ioq; ioq_ring_init(ioq, thread); if (thread_create(&thread->id, NULL, ioq_work, thread) != 0) { ioq_ring_exit(thread); return -1; } char name[16]; if (snprintf(name, sizeof(name), "ioq-%zu", i) >= 0) { thread_setname(thread->id, name); } return 0; } /** Join an I/O queue thread. */ static void ioq_thread_join(struct ioq_thread *thread) { thread_join(thread->id, NULL); ioq_ring_exit(thread); } struct ioq *ioq_create(size_t depth, size_t nthreads) { struct ioq *ioq = ZALLOC_FLEX(struct ioq, threads, nthreads); if (!ioq) { goto fail; } ioq->depth = depth; ARENA_INIT(&ioq->ents, struct ioq_ent); #if BFS_WITH_LIBURING && BFS_USE_STATX ARENA_INIT(&ioq->xbufs, struct statx); #endif ioq->pending = ioqq_create(depth); if (!ioq->pending) { goto fail; } ioq->ready = ioqq_create(depth); if (!ioq->ready) { goto fail; } ioq->nthreads = nthreads; for (size_t i = 0; i < nthreads; ++i) { if (ioq_thread_create(ioq, i) != 0) { ioq->nthreads = i; goto fail; } } return ioq; int err; fail: err = errno; ioq_destroy(ioq); errno = err; return NULL; } size_t ioq_capacity(const struct ioq *ioq) { return ioq->depth - ioq->size; } static struct ioq_ent *ioq_request(struct ioq *ioq, enum ioq_op op, void *ptr) { if (load(&ioq->cancel, relaxed)) { errno = EINTR; return NULL; } if (ioq->size >= ioq->depth) { errno = EAGAIN; return NULL; } struct ioq_ent *ent = arena_alloc(&ioq->ents); if (!ent) { return NULL; } ent->op = op; ent->ptr = ptr; ++ioq->size; return ent; } int ioq_nop(struct ioq *ioq, enum ioq_nop_type type, void *ptr) { struct ioq_ent *ent = ioq_request(ioq, IOQ_NOP, ptr); if (!ent) { return -1; } ent->nop.type = type; ioqq_push(ioq->pending, ent); return 0; } int ioq_close(struct ioq *ioq, int fd, void *ptr) { struct ioq_ent *ent = ioq_request(ioq, IOQ_CLOSE, ptr); if (!ent) { return -1; } ent->close.fd = fd; ioqq_push(ioq->pending, ent); return 0; } int ioq_opendir(struct ioq *ioq, struct bfs_dir *dir, int dfd, const char *path, enum bfs_dir_flags flags, void *ptr) { struct ioq_ent *ent = ioq_request(ioq, IOQ_OPENDIR, ptr); if (!ent) { return -1; } struct ioq_opendir *args = &ent->opendir; args->dir = dir; args->dfd = dfd; args->path = path; args->flags = flags; ioqq_push(ioq->pending, ent); return 0; } int ioq_closedir(struct ioq *ioq, struct bfs_dir *dir, void *ptr) { struct ioq_ent *ent = ioq_request(ioq, IOQ_CLOSEDIR, ptr); if (!ent) { return -1; } ent->closedir.dir = dir; ioqq_push(ioq->pending, ent); return 0; } int ioq_stat(struct ioq *ioq, int dfd, const char *path, enum bfs_stat_flags flags, struct bfs_stat *buf, void *ptr) { struct ioq_ent *ent = ioq_request(ioq, IOQ_STAT, ptr); if (!ent) { return -1; } struct ioq_stat *args = &ent->stat; args->dfd = dfd; args->path = path; args->flags = flags; args->buf = buf; #if BFS_WITH_LIBURING && BFS_USE_STATX args->xbuf = arena_alloc(&ioq->xbufs); if (!args->xbuf) { ioq_free(ioq, ent); return -1; } #endif ioqq_push(ioq->pending, ent); return 0; } struct ioq_ent *ioq_pop(struct ioq *ioq, bool block) { if (ioq->size == 0) { return NULL; } return ioqq_pop(ioq->ready, block); } void ioq_free(struct ioq *ioq, struct ioq_ent *ent) { bfs_assert(ioq->size > 0); --ioq->size; #if BFS_WITH_LIBURING && BFS_USE_STATX if (ent->op == IOQ_STAT && ent->stat.xbuf) { arena_free(&ioq->xbufs, ent->stat.xbuf); } #endif arena_free(&ioq->ents, ent); } void ioq_cancel(struct ioq *ioq) { if (!exchange(&ioq->cancel, true, relaxed)) { ioqq_push(ioq->pending, &IOQ_STOP); } } void ioq_destroy(struct ioq *ioq) { if (!ioq) { return; } if (ioq->nthreads > 0) { ioq_cancel(ioq); } for (size_t i = 0; i < ioq->nthreads; ++i) { ioq_thread_join(&ioq->threads[i]); } ioqq_destroy(ioq->ready); ioqq_destroy(ioq->pending); #if BFS_WITH_LIBURING && BFS_USE_STATX arena_destroy(&ioq->xbufs); #endif arena_destroy(&ioq->ents); free(ioq); }