diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/alloc.c | 66 | ||||
-rw-r--r-- | src/alloc.h | 36 |
2 files changed, 80 insertions, 22 deletions
diff --git a/src/alloc.c b/src/alloc.c index e83b273..467f0f0 100644 --- a/src/alloc.c +++ b/src/alloc.c @@ -101,6 +101,34 @@ void *xrealloc(void *ptr, size_t align, size_t old_size, size_t new_size) { return ret; } +void *reserve(void *ptr, size_t align, size_t size, size_t count) { + // No need to overflow-check the current size + size_t old_size = size * count; + + // Capacity is doubled every power of two, from 0→1, 1→2, 2→4, etc. + // If we stayed within the same size class, re-use ptr. + if (count & (count - 1)) { + // Tell sanitizers about the new array element + sanitize_alloc((char *)ptr + old_size, size); + errno = 0; + return ptr; + } + + // No need to overflow-check; xrealloc() will fail before we overflow + size_t new_size = count ? 2 * old_size : size; + void *ret = xrealloc(ptr, align, old_size, new_size); + if (!ret) { + // errno is used to communicate success/failure to the RESERVE() macro + bfs_assert(errno != 0); + return ptr; + } + + // Pretend we only allocated one more element + sanitize_free((char *)ret + old_size + size, new_size - old_size - size); + errno = 0; + return ret; +} + /** * An arena allocator chunk. */ @@ -150,13 +178,6 @@ void arena_init(struct arena *arena, size_t align, size_t size) { /** Allocate a new slab. */ attr_cold static int slab_alloc(struct arena *arena) { - size_t nslabs = arena->nslabs; - void **slabs = REALLOC_ARRAY(void *, arena->slabs, nslabs, nslabs + 1); - if (!slabs) { - return -1; - } - arena->slabs = slabs; - // Make the initial allocation size ~4K size_t size = 4096; if (size < arena->size) { @@ -165,7 +186,7 @@ static int slab_alloc(struct arena *arena) { // Trim off the excess size -= size % arena->size; // Double the size for every slab - size <<= nslabs; + size <<= arena->nslabs; // Allocate the slab void *slab = zalloc(arena->align, size); @@ -173,6 +194,13 @@ static int slab_alloc(struct arena *arena) { return -1; } + // Grow the slab array + void **pslab = RESERVE(void *, &arena->slabs, &arena->nslabs); + if (!pslab) { + free(slab); + return -1; + } + // Fix the last chunk->next offset void *last = (char *)slab + size - arena->size; chunk_set_next(arena, last, arena->chunks); @@ -180,8 +208,7 @@ static int slab_alloc(struct arena *arena) { // We can rely on zero-initialized slabs, but others shouldn't sanitize_uninit(slab, size); - arena->chunks = arena->slabs[nslabs] = slab; - ++arena->nslabs; + arena->chunks = *pslab = slab; return 0; } @@ -252,21 +279,16 @@ static size_t varena_exact_size(const struct varena *varena, size_t count) { static struct arena *varena_get(struct varena *varena, size_t count) { size_t i = varena_size_class(varena, count); - if (i >= varena->narenas) { - size_t narenas = i + 1; - struct arena *arenas = REALLOC_ARRAY(struct arena, varena->arenas, varena->narenas, narenas); - if (!arenas) { + while (i >= varena->narenas) { + size_t j = varena->narenas; + struct arena *arena = RESERVE(struct arena, &varena->arenas, &varena->narenas); + if (!arena) { return NULL; } - for (size_t j = varena->narenas; j < narenas; ++j) { - size_t shift = j + varena->shift; - size_t size = varena_exact_size(varena, (size_t)1 << shift); - arena_init(&arenas[j], varena->align, size); - } - - varena->narenas = narenas; - varena->arenas = arenas; + size_t shift = j + varena->shift; + size_t size = varena_exact_size(varena, (size_t)1 << shift); + arena_init(arena, varena->align, size); } return &varena->arenas[i]; diff --git a/src/alloc.h b/src/alloc.h index a6dee99..7132470 100644 --- a/src/alloc.h +++ b/src/alloc.h @@ -9,6 +9,7 @@ #define BFS_ALLOC_H #include "config.h" +#include <errno.h> #include <stdlib.h> /** Check if a size is properly aligned. */ @@ -180,6 +181,41 @@ void *xrealloc(void *ptr, size_t align, size_t old_size, size_t new_size); (type *)xrealloc((ptr), alignof(type), sizeof_flex(type, member, old_count), sizeof_flex(type, member, new_count)) /** + * Reserve space for one more element in a dynamic array. + * + * @param ptr + * The pointer to reallocate. + * @param align + * The required alignment. + * @param count + * The current size of the array. + * @return + * The reallocated memory, on both success *and* failure. On success, + * errno will be set to zero, and the returned pointer will have room + * for (count + 1) elements. On failure, errno will be non-zero, and + * ptr will returned unchanged. + */ +void *reserve(void *ptr, size_t align, size_t size, size_t count); + +/** + * Convenience macro to grow a dynamic array. + * + * @param type + * The array element type. + * @param type **ptr + * A pointer to the array. + * @param size_t *count + * A pointer to the array's size. + * @return + * On success, a pointer to the newly reserved array element, i.e. + * `*ptr + *count++`. On failure, NULL is returned, and both *ptr and + * *count remain unchanged. + */ +#define RESERVE(type, ptr, count) \ + ((*ptr) = reserve((*ptr), alignof(type), sizeof(type), (*count)), \ + errno ? NULL : (*ptr) + (*count)++) + +/** * An arena allocator for fixed-size types. * * Arena allocators are intentionally not thread safe. |